cthia wrote:saber964 wrote:*quote="cthia"*Manticore has Saganami Island and its Tactical Simulator.
I don't recall any doppelganger mentioned in the League. Surely there is an equal. Is it mentioned somewhere? It'd be nice to get the POV of the SLN's War Room - such as it is. It may actually be far more advanced than the ships it manages.
Or, perhaps, the SLN doesn't have a "Pit" per se. Their War Room is the pits.*quote*
The probably use old established military academies like West Point, Annapolis, Sandhurst, St. Cyr, Frunze, and Cranwell.
You really think? That would only serve to soil West Point.
There would almost have to be some version of the "Pit." The SLN has so much area under its influence. At one point it wasn't the beer drinking gorilla it is now. And some graphical representation of League Space
has to be a must. There may be cobwebs in it now, but I'd be disappointed and surprised if there didn't exist a War Room.
lyonheart wrote:Hi Cthia,
Yup, some kind of such projection hall certainly seems likely back in the early days when the SL was less than a hundred LY's in radius.
You'd certainly think so, but now the SL and the SLN are just too big of a dinosaur in terms of the round trip communications' loop for it to work much at all the last few centuries.
The problem is that given the sheer volume of space man has colonized, say squeezing at least a thousand light year radius from earth into something within mark 1 eyeball reading range, with the league proper including everything 150-200 LY's from Sol while the OFS controls several hundred protectorates out to roughly 400 LY's, besides sending Frontier Fleet ships if not TG's etc well beyond the ~4-500 LY verge, probably as part of it's anti pirate duties- protecting new colonies, maybe up to that ~1000 LY from Terra [or possibly twice that far] too weak to protect themselves unless they've followed Manticore's example with MCT frigates to prevent filibustering etc.
So we're talking about a sphere approximately 2000 LY's in diameter and with the exception of a few wormholes has very limited communications, ie by the time message couriers arrive, their news is so obsolete it'd be almost pointless to display it, unless "just a general idea" is all that's wanted, which could be more confusing than no "Pit" at all, simply because knowing a couple of DD's were within 200 LY's of some system a couple month's ago is no help at all when it'll likely take a courier a couple month's [possibly four if its 960+ LY's away] to get there one way [up to 8 month's + round trip], then start searching for them, assuming they're anywhere near the vicinity, in order to issue them their orders for whatever their mission is [almost a year after whatever triggered the whole thing]; it'd probably just be simpler and quicker to send fresh ships.
That is, the distances are simply too great [the RMN's "Pit" probably concentrates on only about a tenth of that distance and still has severe communication difficulties], particularly given how slow the response time is.
Just as technology made the then new London Stock Exchange floor very quickly obsolete, I suspect SLN officers tasked with such duties could learn all of what they [the SLN] know from projections on their own office smart walls, without being so public about their orders etc.
The downside of course, is the potential for tunnel vision on the parts of its supposed experts.
I doubt the RMN's "Pit" was designed to show the whole man colonized volume of space, rather only that which was critical to the star kingdom.
We shall see if RFC has reason to write scenes in such a place, rather than say Kingsford's office etc.
L
It is
because League space is so big that I imagine their tech is most impressive regarding a "Pit." What military doesn't have a war room? That would be a toy for Rajampet and the like. How could they pass it up? It's mostly a one time large expenditure, then basically maintenance and upgrades. Show&Tell day inside the impressive War Room would be a way to impress and receive funding...
"If you would divert your attention to here, ladies and gentlemen, you'll understand why we need 250 more SDs with screen."
Something the size of League space simply
has to have a strategic way of looking at the entire thing. Considering the power of computers in the Honorverse, and HD capabilities and holograms, even the overwhelming size of League space can be tamed. I would imagine the League war room to be of a much larger size than Manticore's.
As far as difficulties fitting so much info onto the "screen" of a war room. It would be up to the creativeness of the programmer/implementer.
With the power of Honorverse computers and HD and holographic capabilities, I suspect it to be a piece of cake.
Addressing the problematic lag in the communication loop.
This problem only dictates that the League has to operate on a totally different set of paradigms. The League navy is huge. And because of this problem, if it were me, I'd develop a protocol of establishing a core number of posts strategically stationed that does not move beyond a certain radius -- theoretically. More mobile fleets are dispatched as needed. That way, I can always count on Task Force 350 to be positioned at X. Unless orders from on high or some sort.
Moreover, it seems that you are overlooking the need of a "Pit" in planning major attacks, even if only with a large assembled force ready to roll from Sol -- irregardless of where everyone else is.
League thinking would be... "No one attacks the League. The League attacks. We don't need to know where their ships are. Only where we shall send ours."