kzt wrote:Grashtel wrote:Also having more plants also means that its an easier decision to scram a plant that is showing signs of problems before it gets a chance to fail catestrophically
In a battle, it essentially takes forever to get a reactor shut down to a safe level. It's at something like 20 million K, it takes a significant amount of time to get it cooled to a reasonable level.
I would think that shutting down a fusion reactor in an emergency situation (reactor running away catastrophically)
should be as easy as cutting the hydrogen fuel, then venting the existing plasma directly into space (either dorsal or ventral of ship), and then allowing the (solid parts of the) reactor to cool down (using normal or emergency cooling systems). Once the hydrogen plasma is gone, the reactor won't explode with enough force to destroy the ship (it may still have explosive venting of coolant through damaged piping, but any additional damage as a result will be local in nature).
I
think that was what Dominica Santos was trying to do with CL Fearless's Fusion One reactor in On Basilisk Station, but she ran out of time when the ship took additional damage (leaving the previously unstable magnetic containment field with only seconds before it failed completely) and had to eject the reactor barely in time to save the ship (at the cost of her life and that of Allen Manning and Angela Earnhardt who were also in the compartment).