cthia wrote:Regarding CLACs, I've always hated that they have to be so vulnerable, armor wise. I'm assuming, though not sure, that the reason CLACs aren't more heavily armored is because it would lower, even further, already lackluster accel?
Volume is a harsh mistress. CLAC's have two major issue that way: they need the beam to fit the LAC's well inside, with space to move around them, and they need to keep hatches for them that are both protective and capable of being opened wide to let the LAC's in and out.
Building them DN scale represents about a minimum for satisfying those needs effectively. I'm not at all confident that it
does satisfy those needs well enough, if the accel is limited by the beaminess. More armor will mean more beam, or trying a radically different and likely less efficient launch/recovery/storage arrangement like a podlayer's rear hatch, for instance. (And that opens up its own vulnerabilities too.)
If you do go to a larger CLAC, volume will remain a harsh mistress. You may be able to maintain a closer to standard SD hull form, but you're still going to be faced with armoring hatches and trading off LAC capacity and/or maintenance efficiency to get more armor.
You could do that, but accepting CLAC vulnerability is a perfectly valid option. The things can operate without coming under fire. Here's where that aircraft carrier/fighter comparison WILL trip you up. LAC's are parasite warships. They needn't come back for weeks or months to the carrier. (Havenite ones have shorter legs, so far, granted.) The CLAC can drop them off beyond the hyperlimit and remain out of combat, out of the system, even out of normal space after the drop off. And even if you can bring it under fire and hurt or kill it, the LAC's
will not care until weeks or months later or having to leave the star system, so using fire on the CLAC does nothing to retain control of your star system. It's wasted fire for keeping this one. And in a pinch, the LAC's can still leave the system with some awkward help from non-CLAC hyper-capable warships.
If you are designing a CLAC to remain with the wall and provide rapid reloading of LAC's that are a part of its missile defense - if that's even practical, it's apparently still an open question in RFC's mind - then being able to contribute to the wall's close-in point defense and handle missiles that pick out the CLAC as a target as a plausible mistake is useful. There's where trading LAC capacity for defenses (active particularly, but armor somewhat as well) serves more point. But you still need not count on being able to stand up to the fire a priority target would get, because you still won't be a priority target, outside weird circumstances where an enemy fleet would gain greatly from stranding LAC's and can carry out the rest of the battle to achieve that goal.