XofDallas
Commander
Posts: 156
Joined: Mon Nov 18, 2013 1:50 pm
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Well, BGV is no one's fool, so he'll have figured out a way for his forces to average about 20 miles a day over about 60 days. That's the only way he can realistically have Guarnak as a goal.
He also won't want to waste a lot of time on St. Zhana, Fairkyn and Ohlahrn. Further, the New Northland Canal is too far north to be of help in getting to Guarnak.
There are three alternatives:
First, surprise attacks on each town, after first having scout snipers very quietly take out any semaphore stations close enough to see any smoke from the fires, or light from the fires after dusk. That may mean they take out any semaphore stations up to 30-40 miles west of any town they're going to attack.
If BGV goes this route, he'll want it quick, thorough and deadly, and the cities will have to be small enough that he doesn't get bogged down. He also won't want to leave any shelter or supplies behind to help out any survivors, because he definitely does not want to leave any kind of effective fighting force in his rear. The only mitigating consideration would be civilians, but they've likely been evacuated by now, or are Temple Loyalists who've been actively helping with the atrocities of the past year. I don't see either BGV or his forces being very sympathetic to any survivors' plight.
The second strategy, which I've espoused to this point, but which may be unrealistic, would be to take out the semaphore stations as indicated above, and then to mount a short mortar attack on the towns, concentrating on any buildings they can identify being used for shelter or for storage of supplies (especially clothing, food or fuel). Then, leave behind a platoon-sized force, together with a mortar and spotter squad, to: (1) interdict enemy supplies (this is not a siege. This is harassment and interdiction of enemy supplies, which has vastly different manpower, mobility and material requirements than does a siege); (2)harass the enemy by periodic shelling of enemy structures; and (3) blocking any enemy efforts to retreat west. The latter shouldn't be too hard. I'm making the assumption Wyrshym's forces are so poorly clothed that a march of 30 miles or more away from existing shelter would result in those forces freezing - especially if their supplies have been compromised by an initial surprise attack.
A third alternative would be to bypass all three towns and head straight to Guarnak, leaving the three towns to the west for a later mopping up operation. Their supply logistics would definitely be cut off in this approach, although we don't know how much reserve they will have on hand.
In all, though, I'm beginning to come around to Weird Harold's point of view that the first alternative is the best one. Given the very clear skies in winter, though, and the distance to which smoke can be seen by day and fire by night, discretely taking out the semaphore stations far west of any target city would seem essential if surprise is to be maintained.
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