I found it interesting in the fleet games, when it was hinted on the flavor of tactics indicative of Hemphill. She wasn't the subtle type fighter, yet more of a material fighter who would bore right in with overwhelming odds — win by attrition. It seems to parallel the jeune ecole material kind of warfare. Even though it didn't help him, this is how D'Orville picked up on something being amiss when Honor set him up. It wasn't Sonja's style. Sonja's style reminds me of Sandra Crandall, except that Sonja knows she's playing with superior hardware!
I didn't like this about the jeune ecole...
Her mind begin to pick and pry at the problem. It was probable, she decided, that she could get away with it at least once, assuming the Aggressors hadn't cracked Hemphill's security. After all, the idea was so crazy no sane person would expect it!
Suppose she arranged to join one of the screening squadrons? That was a logical enough position for a light cruiser, and the big boys would tend to ignore Fearless to concentrate on the opposing capital ships. That might let her slip into lance range and get off her shot. It would be little better than a suicide run, but that wouldn't bother Hemphill's cronies. They'd consider trading a light cruiser (and its crew) for an enemy dreadnought or superdreadnought more than equitable, which was one reason Honor hated their so-called tactical doctrine.
Because a light cruiser with your MVP is more valuable than a fleet of Superdreadnaughts!
A moral question. What is Honor worth in ships and lives? How many Superdreadnaughts and lives would you be willing to sacrifice to save Honor? That's one hell of a sobering question.