Topic Actions

Topic Search

Who is online

Users browsing this forum: Google [Bot] and 28 guests

Light bulb Captured Solly fleet

Join us in talking discussing all things Honor, including (but not limited to) tactics, favorite characters, and book discussions.
Re: Light bulb Captured Solly fleet
Post by n7axw   » Sat Apr 26, 2014 5:10 pm

n7axw
Fleet Admiral

Posts: 5997
Joined: Wed Jan 22, 2014 8:54 pm
Location: Viborg, SD

SWM wrote:Weird Harold, your habit of combining responses to a dozen people in a single post makes it extremely hard to respond to you.

You are rather new here on the forum, so I will give you a few hints. This topic has been discussed dozens of times over the last five years. We have talked out the points you have made, over and over and over. It is a very dead horse. David Weber himself has weighed in on it.

There is no need to use the ships as training facilities. They do not even have the kind of training facilities that would be needed. There are already training facilities available, and new ones can be built groundside a whole lot faster than they could put the necessary training equipment on these ships.

It is not possible to take out the grasers and other large equipment on the ships, because Manticore does not have any yards to do it. Any yards that exist are better used to build new ships.

We can assume that any useful materials that could be removed from the ships would be removed before they are scrapped. There is no need to worry about that.

If you sent all the ships to a single planet, they might have enough medical equipment to serve one city, no more. But it would be ridiculous to leave it on the ship and expect people to fly up to it. Why would you put a trauma center or emergency room in orbit instead of inside the city it is serving? No, it would be much faster to reach a facility inside the city. And it is ridiculous to maintain hundreds of ships in orbit, each with their own generators, requiring hundreds of people just to maintain the ship, just use one tiny section of the ship.

You are just dragging out the same arguments we have gone over already.


What you really mean to say is that you've drug this out many times. Those of us who are newbies haven't. May I suggest that we are here to explore our own ideas and responses to David's writing just as you did at our stage of the game.

These forums are tremendously educational and I've learned a lot. I'm new to the forums, but have been reading David for close to 20 years. So if I express an idea that you find old hat please grin and bear it. I'm sure that we newbies will grow out of it. By then you will have a new crop of newbies and get to explore those old hat ideas all over again!

In the meantime, nobody's life depends on this. It's fiction, after all. :D

Don
When any group seeks political power in God's name, both religion and politics are instantly corrupted.
Top
Re: Light bulb Captured Solly fleet
Post by namelessfly   » Sat Apr 26, 2014 5:21 pm

namelessfly

Amen!

The new people have the right to flog all of the deceased equines that the geriatrics such as myself euthanized yearsago.


n7axw wrote:
SWM wrote:Weird Harold, your habit of combining responses to a dozen people in a single post makes it extremely hard to respond to you.

You are rather new here on the forum, so I will give you a few hints. This topic has been discussed dozens of times over the last five years. We have talked out the points you havemade, over and over and over. It is a very dead horse. David Weber himself has weighed in on it.

There is no need to use the ships as training facilities. They do not even have the kind of training facilities that would be needed. There are already training facilities available, and new ones can be built groundside a whole lot faster than they could put the necessary training equipment on these ships.

It is not possible to take out the grasers and other large equipment on the ships, because Manticore does not have any yards to do it. Any yards that exist are better used to build new ships.

We can assume that any useful materials that could be removed from the ships would be removed before they are scrapped. There is no need to worry about that.

If you sent all the ships to a single planet, they might have enough medical equipment to serve one city, no more. But it would be ridiculous to leave it on the ship and expect people to fly up to it. Why would you put a trauma center or emergency room in orbit instead of inside the city it is serving? No, it would be much faster to reach a facility inside the city. And it is ridiculous to maintain hundreds of ships in orbit, each with their own generators, requiring hundreds of people just to maintain the ship, just use one tiny section of the ship.

You are just dragging out the same arguments we have gone over already.


What you really mean to say is that you've drug this out many times. Those of us who are newbies haven't. May I suggest that we are here to explore our own ideas and responses to David's writing just as you did at our stage of the game.

These forums are tremendously educational and I've learned a lot. I'm new to the forums, but have been reading David for close to 20 years. So if I express an idea that you find old hat please grin and bear it. I'm sure that we newbies will grow out of it. By then you will have a new crop of newbies and get to explore those old hat ideas all over again!

In the meantime, nobody's life depends on this. It's fiction, after all. :D

Don
Top
Re: Light bulb Captured Solly fleet
Post by SWM   » Sat Apr 26, 2014 5:22 pm

SWM
Fleet Admiral

Posts: 5928
Joined: Mon Jan 11, 2010 4:00 pm
Location: U.S. east coast

n7axw wrote:
SWM wrote:Weird Harold, your habit of combining responses to a dozen people in a single post makes it extremely hard to respond to you.

You are rather new here on the forum, so I will give you a few hints. This topic has been discussed dozens of times over the last five years. We have talked out the points you have made, over and over and over. It is a very dead horse. David Weber himself has weighed in on it.

There is no need to use the ships as training facilities. They do not even have the kind of training facilities that would be needed. There are already training facilities available, and new ones can be built groundside a whole lot faster than they could put the necessary training equipment on these ships.

It is not possible to take out the grasers and other large equipment on the ships, because Manticore does not have any yards to do it. Any yards that exist are better used to build new ships.

We can assume that any useful materials that could be removed from the ships would be removed before they are scrapped. There is no need to worry about that.

If you sent all the ships to a single planet, they might have enough medical equipment to serve one city, no more. But it would be ridiculous to leave it on the ship and expect people to fly up to it. Why would you put a trauma center or emergency room in orbit instead of inside the city it is serving? No, it would be much faster to reach a facility inside the city. And it is ridiculous to maintain hundreds of ships in orbit, each with their own generators, requiring hundreds of people just to maintain the ship, just use one tiny section of the ship.

You are just dragging out the same arguments we have gone over already.


What you really mean to say is that you've drug this out many times. Those of us who are newbies haven't. May I suggest that we are here to explore our own ideas and responses to David's writing just as you did at our stage of the game.

These forums are tremendously educational and I've learned a lot. I'm new to the forums, but have been reading David for close to 20 years. So if I express an idea that you find old hat please grin and bear it. I'm sure that we newbies will grow out of it. By then you will have a new crop of newbies and get to explore those old hat ideas all over again!

In the meantime, nobody's life depends on this. It's fiction, after all. :D

Don

I have no problem with new people bringing out their ideas, even if they have been discussed before. What bothers me is when someone acts like we don't know what we are talking about. That was the feeling I was getting from Weird Harold.
--------------------------------------------
Librarian: The Original Search Engine
Top
Re: Honorverse series, the future..?
Post by kzt   » Sat Apr 26, 2014 5:37 pm

kzt
Fleet Admiral

Posts: 11360
Joined: Sun Jan 10, 2010 8:18 pm
Location: Albuquerque, NM

I was pushing using the SL ships until someone made the point that the RMN has many much better tube SDs and DNs in storage. Everything that the SLN ships could do can be done better by an obsolete RMN SD.
Top
Re: Light bulb Captured Solly fleet
Post by MaxxQ   » Sat Apr 26, 2014 5:49 pm

MaxxQ
BuNine

Posts: 1553
Joined: Sat Aug 08, 2009 5:08 pm
Location: Greer, South Carolina USA

SWM wrote:I have no problem with new people bringing out their ideas, even if they have been discussed before. What bothers me is when someone acts like we don't know what we are talking about. That was the feeling I was getting from Weird Harold.


^^^This. Additionally, there are some newbies (and even some that have been here for awhile) who have been told several times that something is a deceased equine, and yet they continue to flog it as if it should be self-evident that they are correct.

It's fine to come up with new ideas, even if they aren't actually new. Sometimes (rarely) there's an idea that *hasn't* already been hashed out. But if multiple people who have been here awhile say that the subject is dead, then it's dead. Continuing with it is going to be met with derision, being put on someone's ignore list, or both.
Top
Re: Honorverse series, the future..?
Post by kzt   » Sat Apr 26, 2014 6:04 pm

kzt
Fleet Admiral

Posts: 11360
Joined: Sun Jan 10, 2010 8:18 pm
Location: Albuquerque, NM

You really have to work hard to get on my ignore list. After all this time I only have 3 people on it.
Top
Re: Honorverse series, the future..?
Post by MaxxQ   » Sat Apr 26, 2014 6:08 pm

MaxxQ
BuNine

Posts: 1553
Joined: Sat Aug 08, 2009 5:08 pm
Location: Greer, South Carolina USA

kzt wrote:You really have to work hard to get on my ignore list. After all this time I only have 3 people on it.


I actually had to check, and I only have one person on mine.
Top
Re: Light bulb Captured Solly fleet
Post by namelessfly   » Sat Apr 26, 2014 7:21 pm

namelessfly

I wonder how many ignore lists I am on, LOL?
Top
Re: Light bulb Captured Solly fleet
Post by namelessfly   » Sat Apr 26, 2014 7:51 pm

namelessfly

http://www.youtube.com/watch?v=rMHTo4sA ... ata_player

It is okay to flog ghee deceased equine, but not this
Top
Re: Light bulb Captured Solly fleet
Post by Weird Harold   » Sat Apr 26, 2014 8:24 pm

Weird Harold
Fleet Admiral

Posts: 4478
Joined: Thu Apr 24, 2014 10:25 pm
Location: "Lost Wages", NV

SWM wrote:Weird Harold, your habit of combining responses to a dozen people in a single post makes it extremely hard to respond to you.


Noted

SWM wrote:You are rather new here on the forum, so I will give you a few hints.


New to this forum, not new to forums. I've been dealing with forum dynamics since before there were forums as such.

SWM wrote:Why would you put a trauma center or emergency room in orbit instead of inside the city it is serving?


Because the best available medical facilities technology-wise happen to be in an orbiting warship?

I wouldn't expect even an SD's Med Bay to serve an entire city, but I would Augment an entire planet's medical facilities with orbital trauma center(s) if they were available. I probably wouldn't build them there if building from scratch, but I wouldn't dismantle existing facilities just to put them ground-side either -- at least not until ground-side had equivalent facilities in place.

Henry Kreitzman's (sp) missing fingers would have been a trivial problem for an SD's medical facilities. Why not use that level of trauma care when it's available?

Also, the Honorverse is essentially a "contra-grav civilization." RFC makes that point several times when dealing with "neobarb" tech bases. Contra-grav is what makes interstellar commerce feasible -- it is almost cheaper to lift several million tons of cargo into orbit than it is to move it across town.

I see no particular problem with extending the idea of medical evacuation by V/STOL aircraft (helicopter ambulances) to using contra-grav equipped shuttles. If you're using contra-grav shuttles as ambulances, the difference between travel to orbital (extreme) trauma centers and ground-based trauma centers is air resistance limiting transit speed.

(Since everyone keeps telling me I'm rehashing old arguments, perhaps you can direct me to those old arguments that make the same points? I certainly can't find them with phpBB's search function.)
.
.
.
Answers! I got lots of answers!

(Now if I could just find the right questions.)
Top

Return to Honorverse