kzt wrote:ThinksMarkedly wrote:But only against targets whose position you can reliably predict in advance. Otherwise, they have far more acceleration and the torpedo can't follow the target.
RMN ships spend somewhere over 80% of their operational lifetime without a running wedge & sidewall. The operational life and maintenance of all the engineering components is based on this.
Plus you can make reasonable estimates for areas along the hyper limit where ships are likely to want enter hyperspace. If you can sneak a ship into that zone you can send a grazer torp right down the throat of an outbound ship. At that point all you need to do is used the spider drive's acceleration to put yourself directly astride its path; you don't have to run it down because the ship is coming to you.
And even if you're wrong a grazer torp appears to have the endurance to travel to and attack targets in planetary orbit. And it's going slowly enough that an EE violation isn't likely (even if the MAlign is indifferent to the risk of causing one). So it can always sneak up on a ship after it's reached its destination.
It's very hard for acceleration to save you from an enemy and weapon you can't see - you're never sure if one's out there, and if it is whether you're running away or running into its sights.