For the first batch of components we have to work within the existing game effects that we've created to this point. However, they'll be unique to the game in that no other component has these abilities yet.Jonathan_S wrote:If you don't mind elaborating (and I completely understand if you don't want to yet) what kind of unique loot are you all thinking of having for these?
These new components will do things like refresh your sidewalls even faster, reduce Mk 13 BPL damage to a specific system (get the Legendary one and you can get BPL damage down to almost nothing), speeding up your missiles, etc. Some of the more powerful components may come with a negative as well, to help offset them.
Awesome question... happy to answer more.
BTW - new version of the Android build is going up tonight. If you were having issues where you couldn't get past the first fight in the tutorial, go grab it. That will be fixed.