ThinksMarkedly wrote:Loren Pechtel wrote:At t=0 the missile clears the wedge and can see the ship. However, it sees where the ship was at t=-1 and it's beam hits at t=+1. Thus the ship has two seconds of evasion and at Honorverse accelerations that's enough to make the hit probability pretty small.
That's exactly correct. The point is that at t=0 the warhead can see the ship. Until that point, it couldn't, so it couldn't know where to fire to strike the ship. It's indeed where the ship was at t=-1, but that's enough information to discard all other possible positions where the ship hadn't been seen at t=0. It's also sufficient to estimate where the ship can be at t=+1, so it can aim the multiple beams.
That's all I've been trying to say.
Which means it's aiming where the ship was 2 seconds ago. Remember, distance goes at the square of acceleration and area goes at the square of distance. Thus doubling the time increases the successful evasion chance 16x.