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Honorverse Top Ten Tacticians, Strategists

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Re: Honorverse Top Ten Tacticians, Strategists
Post by Shannon_Foraker   » Thu Mar 31, 2022 10:49 pm

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ThinksMarkedly wrote:
cthia wrote:That wasn't her only option. She could have sat on them instead of wasting them firing on a target which is out of range. But since she was not out of effective range, then I can at least understand the logic to render some damage to Fifth Fleet plus give Chin something else to occupy her mind, giving the battered Third Fleet a reprieve.

But, Beatrice was formulated out of desperation and predicated on the bet that Apollo was in short supply.

Firing limited weapons when you are out of range --- further compounding her mistake --- would have been irresponsible. Her launch does not imply limited superweapons, upon the knowledge of an impending chess match. Given the parameters of their intel on Apollo's range.


If it's irresponsible but works and saves your system and wins the war, was it really irresponsible?

In my mind, irresponsible and downright negligent would be to do nothing when she could do something. Third Fleet is getting hammered at this point. If she fires 82k missiles and this point and Chin blinks, she's won. Chin could think she was in range because she fired.

Even if she was out of range but fired one third of her load out, she still has time to roll enough pods before getting into range, by which time Chin has to leave anyway. I'll agree with your earlier post that once Honor showed up, she won the war. Considering Apollo production is picking up, sparing ammunition is not a concern to her.

Honor could have done the responsible thing and made a beeline for the target already caught in the system's web, deep inside the limit.


She was nearly 40 minutes away from the previously-established range. Third Fleet and a lot of spacers would have died by then.

This battle is for all the marbles. It isn't a raid to destroy infrastructure. The RHN must seize the system to stop the inevitable. And Honor has to rid the system of these vermin. If Chin turns to trashing infrastructure, she has already admitted defeat.


No, she doesn't need to exterminate the RHN. She only has to make them go away for long enough. Everyone involved knows that the Apollo production is picking up, so the Alliance wins if both of these conditions are true: enough time passes and they have sufficient platforms to fire from. If only the time condition comes true, then the Alliance can't lose because Manticore, Grayson and New Berlin can't be taken out, but won't immediately win either.

Shannon Foraker might have something to say about matching the technology, given enough time.

And besides, it is a spoiling raid a secondary objective. If the RHN could take out the Apollo production facilities and the Python Lump, they buy themselves a lot of time.

Hold the system. Destroy as many vermin as possible.


Hold the system is the primary objective. Destroying the enemy is tertiary. Saving her people is the secondary, and Third Fleet is included as "hers," as are the LAC crews that are going to attack Second Fleet, plus the spacers aboard the hulks of Home Fleet that SAR can't get to until the shooting stops. Equally is protecting the infrastructure.

Destroying the enemy is tertiary because the expertise to build more Apollos and to man ships is retained. Remember the Python Lump is coming and all those brand-new Invictus ships will need crews, preferably to hit the ground running.

Chin could not be a sore loser and destroy infrastructure. That would be inviting tit for tat when the Salamander eventually arrives in the Haven system. And it wasn't the plan. Seize the system and stop Apollo from showing up at Nouveau Paris is imperative.


Destroying military infrastructure is fair in war, whether it's tit-for-tat or not. Honor did it to Sol because the Mandarins had ordered it on innocent, neutral and non-belligerent systems, to the point of causing Eridani Edict violations. She had to teach them a lesson. If the RHN had managed to destroy some of Manticore's war-producing capability, but the Alliance still won, Honor wouldn't need to destroy Haven's. There's no need to teach a lesson.

On the other hand, if the Alliance determined that Haven was too much of a threat to retain its shipbuilding industry, they'd take it and scuttle those orbital industries whether Chin attacked anything in Manticore or not.

The point is: so long as Chin is not committing atrocities, she can't think too much (or at all) about what her escalation can mean.

Honor would not have wasted time on Chin. Her immediate concern was the fly who crossed the hyper limit, trapped in her web. It would have been the hard call.


Completely disagree, with a capital C. Second Fleet was not in a threatening position right now, but Fifth was. Moreover, Third Fleet's surviving ships were in position to intercept Second, so if Tourville's threat could be answered by relieving Third.

Because she was drinking gin. It really didn't matter if it was a bluff. Although she should have quickly came to the conclusion that it was not.

But it didn't matter because the strategic considerations of Beatrice at that point had been flushed down the toilet. There is an uncaged animal on the loose and she outranges you, still, with her superweapons.


I agree. Chin should have come to the correct conclusion sooner. And even if she wasn't sure it was a bluff, the worst thing she could do is wait and THEN hyper out. We can list many reasons why she might have done that, but that doesn't make it any less bad.

Exactly! And perhaps you can see now why I said that Honor showing that she had superweapons to burn factors into it.


Indeed, and Terekhov did the same at Spindle, when he detonated 12,000 Apollo missiles short of the SLN fleet.

Thanks for pointing out the errata that always seems to find its way into publishing. :D I have already edited the original post. I agree that arrogance played a part. But I think it was also pride in her beloved gorilla.


Isn't misplaced or unofunded pride arrogance?

Which is my entire argument. Once Eighth Fleet and that damn pesky Salamander showed up uncaged and untrapped with Tourville caught too far in-system, the war is lost.


Everyone agrees. So did Chin, actually.

In any case, it doesn't look like it was deliberation. She didn't put two and two together quickly enough: as we said earlier in this thread, there was no other formation of the size that showed up other than Eighth Fleet. Whether Honor was leading it or she was out-of-place somewhere else is immaterial.

Back to banking on the Salamander making a mistake with a surplus of superweapons and still with the range advantage?


No.

My point is that if Chin could have considered it a bluff or wondered if Eighth Fleet had been restocked enough with Apollos to outfight her and Tourvile, or any of a number of other things that could eventually lead to the RHN winning, she should have stuck around to see it through. Changing her mind in the middle would make sense if she got new information to reevaluate the decision (like, for example, being told that those oncoming missiles were indeed behaving like Apollos).

But that's not what happened. The delay was not deliberation.

I read that, and it is what I was banking on. But to be fair to you, was that calculation done with Apollo's actual range? If so, Tourville may have a chance.


I remember calculating what would have happened if she had chased him straight across the system and the calculation was that she would reach 75 million km well before the far side's hyperlimit, even from a standing start.

However, those calculations did have an assumption that the far hyperlimit was the best option. It's possible that wasn't the case, because Tourville could be in a position where his closest hyperlimit was not on an approach to Honor, either moving at right angles or more than 90°. Then there's also the issue that it may not be responsible to chase after him and leave the planets uncovered.

Where is the thread with the calculation?
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Re: Honorverse Top Ten Tacticians, Strategists
Post by cthia   » Fri Apr 01, 2022 1:38 am

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ThinksMarkedly, my last post was all alternate reality. You seem to be mixing both scenarios. You can't have your cake and eat it too.

Let me condense my argument. Honor rolled a third of her Apollo pods. She could not afford to waste a third of her total pod loadout on a bluff.

It would have been a bluff if those pods are going to be no more effective than MDMs. As someone said, Chin could have easily shook that salvo off. That would have been a win for Chin by coaxing Honor into wasting a third of her total superweapons as MDMs.

What would have happened if Chin was right and she shook that salvo off?

Now what is Honor going to do? Waste another third as MDMs? That would make Honor as stupid as that idiot facing Meghan Petersen. Which would have been a good strategy, you see. Get Eighth Fleet to waste Apollo birds by using them as MDMs. Heck, Honor can waste her entire pod loadout that way, just on Chin.

Like Honor is going to fall for that.

Continuing on. Chin knew as well as Honor what the tactical situation was. Honor isn't going to waste Apollo birds as MDMs with an impending chess match with both 2nd and 5th Fleets following.

Again, Honor could not afford to burn limited Apollo pods by using them as MDMs. Is that what Chin thought? That she would? Chin definitely knew the number of missiles racing after her. CIC always provides those numbers. Even if the unanticipated 31 extra ships skewed the guestimate, Honor would not have wasted a third of her total loadout on Chin. Even to save Third Fleet. She couldn't afford to, knowing she would have to face both fleets in a chess match with only around 65 mkm to play with.

Chin may not have figured out that it was a third of her loadout, but it should have been obvious that it was a huge percentage of.

I agree that it would have been great if it had caused Chin to flinch and saved Third Fleet. I am saying that Honor could not afford to burn limited superweapons that way if they only had the range of Haven's intel, upon receipt of an inevitable chess match against both fleets, which will surely ensue.

Son, your mother says I have to hang you. Personally I don't think this is a capital offense. But if I don't hang you, she's gonna hang me and frankly, I'm not the one in trouble. —cthia's father. Incident in ? Axiom of Common Sense
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Re: Honorverse Top Ten Tacticians, Strategists
Post by ThinksMarkedly   » Fri Apr 01, 2022 7:33 am

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Shannon_Foraker wrote:Where is the thread with the calculation?


I'm not sure. I think it's in the OK KZT: What's wrong with AAC? thread.
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Re: Honorverse Top Ten Tacticians, Strategists
Post by ThinksMarkedly   » Fri Apr 01, 2022 8:14 am

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cthia wrote:ThinksMarkedly, my last post was all alternate reality. You seem to be mixing both scenarios. You can't have your cake and eat it too.

Let me condense my argument. Honor rolled a third of her Apollo pods. She could not afford to waste a third of her total pod loadout on a bluff.


Why not?

Simple game theory. If she fires and Chin hypers out, she's won. If she fires and Chin stays behind, those Apollo missiles will still strike, and will be at least as effective as previous Mk23 ones were, so Chin will take some damage and will expend CMs against that wavefront, after having to reposition her defences towards a different attack angle, weakening her defences towards Third Fleet that is shooting back and is definitely in range.

But if she doesn't fire, Chin stays with the exact same positioning and keeps hammering Third Fleet while Honor watches.

In my book, that's a good use of those 82k missiles.

It would have been a bluff if those pods are going to be no more effective than MDMs. As someone said, Chin could have easily shook that salvo off. That would have been a win for Chin by coaxing Honor into wasting a third of her total superweapons as MDMs.


I did say that. But she can shake it off only actively. It's not like ignoring a gnat. Heck, even someone fighting you with feathers can blind you, tickle you, make you sneeze, or get distracted.

What would have happened if Chin was right and she shook that salvo off?

Now what is Honor going to do? Waste another third as MDMs? That would make Honor as stupid as that idiot facing Meghan Petersen. Which would have been a good strategy, you see. Get Eighth Fleet to waste Apollo birds by using them as MDMs. Heck, Honor can waste her entire pod loadout that way, just on Chin.


Honor would close to the effective range and only then fire again. Maybe not a third, maybe a fourth of the original load out, which leaves 5/12th of the load out for dealing with Tourville.

Continuing on. Chin knew as well as Honor what the tactical situation was. Honor isn't going to waste Apollo birds as MDMs with an impending chess match with both 2nd and 5th Fleets following.

Again, Honor could not afford to burn limited Apollo pods by using them as MDMs. Is that what Chin thought? That she would? Chin definitely knew the number of missiles racing after her. CIC always provides those numbers. Even if the unanticipated 31 extra ships skewed the guestimate, Honor would not have wasted a third of her total loadout on Chin. Even to save Third Fleet. She couldn't afford to, knowing she would have to face both fleets in a chess match with only around 65 mkm to play with.


I disagree that Honor would never fire missiles on a bluff like that. But the question is whether Chin can afford to believe that.

I don't know how much of a threat Second Fleet still is. Theemile calculated above that Tourville has maybe a couple of rounds of pod rolls left and maybe 3-4 squadrons worth of ships. That's 32 capital ships, but Honor has 60+, 31 of which carry Apollo. If she had to close with Tourville, she could fire the older Mk23 and still come ahead. Alliance hardware can outfight RHN hardware 1:1 any day; 2:1 is a win for Manticore, so long as one doesn't make serious mistakes. And this is if you don't include joining up with whatever's left of Third, which becomes unencumbered again if Chin is driven off.

Honor can afford to exhaust her entire supply of Apollo to drive Second off too, because after that there'll be so little remaining that her non-Apollo ships could deal with them. Tourville would have to surrender or flee.

Chin may not have figured out that it was a third of her loadout, but it should have been obvious that it was a huge percentage of.

I agree that it would have been great if it had caused Chin to flinch and saved Third Fleet. I am saying that Honor could not afford to burn limited superweapons that way if they only had the range of Haven's intel, upon receipt of an inevitable chess match against both fleets, which will surely ensue.


And I'm saying they're not that limited. The production facilities are intact and ramping up. The limiting factor is the number of ships that can effectively deploy Keyhole II, not the production. Honor can reload and defend the system against a second attack if she gets breathing room.

I agree that not firing and closing to range means she wins more easily, with more inventory left in magazines. My argument is that she didn't have to choose that. Maybe you're right and she couldn't risk running dry while threats are present, but I don't think that's that big of a risk.

A compromise is also possible. Honor knew how many Apollo-capable ships Eighth Fleet had revealed to the RHN, so she could calculate a portion of her deployed pod loadout to mimic an exact fraction of what those ships would have fired. She wouldn't fire 82k missiles, but maybe she fires 41k instead as a bluff. Or 37.5k, whatever. But this is a weaker bluff. Honor would have had a tough choice at this point: how much to risk versus how much the reward could be. I maintain she would have gone for the biggest payout.
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Re: Honorverse Top Ten Tacticians, Strategists
Post by cthia   » Sun Apr 03, 2022 4:14 am

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Why not?

Because Chin, and the entire Havenite Fleet were operating under the assumption that Apollo was limited. You keep mixing the two scenarios.

Under the assumptions she was operating under, Chin should have immediately micro jumped towards Honor.

Rearming wouldn't have played a part in it. The battle was to be settled on the spot. Why on earth would the Havenites be worrying about the RMN rearming? They have limited missiles. And the battle joined is the one for all the marbles. Not some rearmed, resumed battle later.

Again, from what Chin and the entire Havenite cadre thought, Chin should have immediately jumped towards Honor. Not giving the RMN time to regroup and rearm if those damn missiles really aren't limited.

If the missiles aren't limited, then that means that that Alpha launch are all Apollo missiles. And they will be akillin.

Apparently Chin thought so too, before she died. That is proof positive that she should have hypered out and hightailed it back to Haven. Or at least towards Honor.

But noooooo, Chin had been drinking gin.

Son, your mother says I have to hang you. Personally I don't think this is a capital offense. But if I don't hang you, she's gonna hang me and frankly, I'm not the one in trouble. —cthia's father. Incident in ? Axiom of Common Sense
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Re: Honorverse Top Ten Tacticians, Strategists
Post by ThinksMarkedly   » Sun Apr 03, 2022 9:15 am

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cthia wrote:Because Chin, and the entire Havenite Fleet were operating under the assumption that Apollo was limited. You keep mixing the two scenarios.

Under the assumptions she was operating under, Chin should have immediately micro jumped towards Honor.


I don't think that's a good tactic. As we discussed, it takes 20-30 minutes to hyper up and then down the band. And we know that the shorter it is, the more inaccurate it is. So there's not a very good chance she'd arrive anywhere near Honor.The most likely scenario is that she's still in roughly the same range (out of her weapon's range) but gave Honor 20-30 minutes to do something she could not see.

I agree on the assumptions they were operating under. But that only means she had to either continue under operating that assumption once Honor fired outside of her expected range, or revise that assumption. Looks like she did the latter, because she assumed Honor wouldn't make that huge a mistake.

Rearming wouldn't have played a part in it. The battle was to be settled on the spot. Why on earth would the Havenites be worrying about the RMN rearming? They have limited missiles. And the battle joined is the one for all the marbles. Not some rearmed, resumed battle later.


I wonder if we're being ambiguous in "limited." Please be specific when you mean "limited in number" and "limited in range." I'm interpreting from context and I may have some of yours wrong.

The number of Apollo missiles at that time may be finite, but was big enough for it to be a problem of the Havenites. They can't assume that all that exist are what's in Honor's magazines. And they weren't, because we know that Henke and Terekhov had hundreds of thousands of those sent to them in Spindle.

My point on rearming was that they couldn't give time for Honor to do it. Like you're saying, this is a battle for all the marbles and it needs to be resolved now. Tourville in the state his forces were in was no match for Honor even without Apollo; if she had one third of her missiles left when they clashed, she'd have even more of an advantage, regardless of whether the range was 65 million km or higher.

If the missiles aren't limited, then that means that that Alpha launch are all Apollo missiles. And they will be akillin.

Apparently Chin thought so too, before she died. That is proof positive that she should have hypered out and hightailed it back to Haven. Or at least towards Honor.


She didn't die. Her ship was the first of all SDs that began the process of transitioning out. All the others had to wait for the orders.

And yes, she should have hypered out sooner.
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Re: Honorverse Top Ten Tacticians, Strategists
Post by cthia   » Thu Apr 07, 2022 7:49 am

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No, Chin didn't die. My apologies. My brain hiccups sometimes. But she was drinking gin.

Question. Could Chin have had her fleet go ahead and spin up their hypergenerators and all, in preparation to hyper out, and cancelled it if Honor's salvo was a bluff? Say, when the salvo's drives came back online, they could hyper out then. Would her fleet have had time? What are any downsides? Being prepared to hyper out doesn't hinder missile defense in any way does it?

Another question. When an enemy launches at you with a long ballistic phase, any ballistic phase actually, why can't the target continue maneuvering where the missiles should not be able to acquire a target that has moved so far. I suppose this comes right back to the argument that missiles cannot turn on a dime.

Son, your mother says I have to hang you. Personally I don't think this is a capital offense. But if I don't hang you, she's gonna hang me and frankly, I'm not the one in trouble. —cthia's father. Incident in ? Axiom of Common Sense
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Re: Honorverse Top Ten Tacticians, Strategists
Post by Theemile   » Thu Apr 07, 2022 10:41 am

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cthia wrote:<snip>

Another question. When an enemy launches at you with a long ballistic phase, any ballistic phase actually, why can't the target continue maneuvering where the missiles should not be able to acquire a target that has moved so far. I suppose this comes right back to the argument that missiles cannot turn on a dime.


Ship do maneuver, and have moved outside the detection window of the missiles. Even single drive missiles had this vulnerability (not using their onboard search sensors until very short range), and could easily lose lock on a particular ship which had maneuvered outside the programmed location.

But... after a ballistic segment, The missiles don't re-engage sensors right on top of their targets, they fire their systems back up millions of KMs back (within limits of the sensors - Havenite sector missile sensors have gotten better and better throughout the wars) . What we've seen repeatedly in the books, is some missiles loose lock entirely, some lose lock on their original target and pick another target further back in the formation, or choose those targets with the worst ECM.

A good tac officer will know the "window" of his missile's sensors and make sure the movement basket of an opposing formation doesn't leave his missile's sensor window.

Apollo missiles wont completely lose lock (unless they all do), and with the ACM mesh network, missiles won't clump up on a particular target because the ACMs know which missiles are looking at which targets, as all the missiles are guided until the last moment.
******
RFC said "refitting a Beowulfan SD to Manticoran standards would be just as difficult as refitting a standard SLN SD to those standards. In other words, it would be cheaper and faster to build new ships."
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Re: Honorverse Top Ten Tacticians, Strategists
Post by ThinksMarkedly   » Thu Apr 07, 2022 11:06 am

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cthia wrote:Question. Could Chin have had her fleet go ahead and spin up their hypergenerators and all, in preparation to hyper out, and cancelled it if Honor's salvo was a bluff? Say, when the salvo's drives came back online, they could hyper out then. Would her fleet have had time? What are any downsides? Being prepared to hyper out doesn't hinder missile defense in any way does it?


No, that's not how we're told hypergenerators work. They have three states only: cold, ready, hypering. To go from cold to ready takes a lot of time (20 to 30 minutes), so she probably had her generators at the ready state. From there, they can be activated immediately to hyper her fleet out, but the act of transitioning is proportional to the mass or volume of the ship. A 9-million tonne SD(P) takes 3.5 minutes from the moment you press the button in the ready generator to actually transitioning to alpha. And once you do transition, the generators have completely discharged and have to build up again from cold to ready to do it again, be it either going up in the bands (alpha to beta) or going down (alpha to n-space).

She did have her fleet in ready state, which is why some capital ships escaped at all, including hers. It took longer than the 3.5 minutes because it took time for her tac team to notify her, time for her to realise what that meant, and time for the order to propagate to the fleet who wasn't expecting that order to come. So the only thing that she could have changed was to warn her fleet to be ready for it at a moment's notice... but that implies that she had her staff tac team were anticipating the situation, which wasn't the case. If they had been, they wouldn't have missed the launch for what it was and her order would have been given probably soon enough to get to all ships, even the most inattentive ones.

Another question. When an enemy launches at you with a long ballistic phase, any ballistic phase actually, why can't the target continue maneuvering where the missiles should not be able to acquire a target that has moved so far. I suppose this comes right back to the argument that missiles cannot turn on a dime.


That's a good question, which is another unexplained act in AAC, along with Home Fleet's and Kuzak's blunders. Fifth Fleet did move. I don't remember now without checking the text at which point they did. I have a vague recollection that they waited for the ballistic phase to do so, which is when the missiles can't immediately (subject to light lag) react, meaning that they had already waited 6 minutes. The time left in their clocks (3 minutes) is consistent with the time that SDs take to transition to alpha (3.5 minutes). That's when the tac team told Chin about the situation.

Which is very stupid, for two reasons.

First, why wasn't Chin paying attention for the first 6 minutes? There's no way that someone wouldn't have said out lout in the flag bridge that 82k missiles were incoming. The full flight for those missiles at 75 million km was 10 minutes: 9 of powered acceleration and 1 of ballistic. At 73, it would be 9 minutes and 45 seconds. So waiting for the ballistic phase to think about it meant she had very little time to react. I suppose she was busy, since she was dealing with Third Fleet's counter-fire, but even if she had taken 3 minutes to deal with that before switching to Honor's threat, she'd have nearly 7 minutes left and thus plenty of time to get her entire fleet out.

As I said earlier in this thread, I could accept she took time to deliberate. This was, after all, the end of the war one way or the other. There were hundreds of thousands of spacers in Second Fleet under Tourville that would be captured or killed, depending on what Tourville did after she hypered out. And as we've discussed, there was a possibility that Honor was bluffing. But that's not what we're told she did. We're told that she wasn't paying attention and her tac team didn't tell her until too late.

And the second reason it's stupid to simply move is that it's pointless. We know missiles have dumb brains and myopic eyesight, so it stands to reason that evading when they can't react would be a good idea (Theemile's reply above). But I can't accept they're THAT incapable during the ballistic phase. The second stage cuts off at 43 million km from the target and relights at 36.5 million km, so even a 1 million km deflection perpendicular to the flight path would still 1.54°. The missiles are capable of keeping a target lock for any deflection that the target can make at much closer ranges (larger angular change). And there's no way that Fifth Fleet could change their position by anywhere near that much: in 1 minute, a Sovereign of Space-class ship at 529 gravities can only move 10000 km. That's a deflection of 56 arc-seconds!

I find it hard to believe they can't correct for that much.
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Re: Honorverse Top Ten Tacticians, Strategists
Post by Jonathan_S   » Thu Apr 07, 2022 12:59 pm

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Theemile wrote:Ship do maneuver, and have moved outside the detection window of the missiles. Even single drive missiles had this vulnerability (not using their onboard search sensors until very short range), and could easily lose lock on a particular ship which had maneuvered outside the programmed location.

But... after a ballistic segment, The missiles don't re-engage sensors right on top of their targets, they fire their systems back up millions of KMs back (within limits of the sensors - Havenite sector missile sensors have gotten better and better throughout the wars) . What we've seen repeatedly in the books, is some missiles loose lock entirely, some lose lock on their original target and pick another target further back in the formation, or choose those targets with the worst ECM.

A good tac officer will know the "window" of his missile's sensors and make sure the movement basket of an opposing formation doesn't leave his missile's sensor window.

Exactly - when the ballistic segments ends an RMN DDM or MDM still has 3 minutes on its (final) drive, a cross range capability of up to 7 million km, and is far enough from the enemy to still get fire control updates from the launch platforms before entering terminal attack.

So the enemy will maneuver - but with most ballistic segments being relatively short the enemy can't actually adjust their future position very far in that time. Let's give the enemy their best chance and say we're sending in Mk16 DDs (instead of Mk23 MDMs) and say the missiles coast for 6 minutes. At 500 g for 6 minutes an enemy could adjust their projected location by only 317,520 km; for the entire 6+3 minutes that is the maximum before the missiles arrive by 714,420 km. At the end of the ballistic phase the Mk16s are still as much as 21.9 million km away from the enemy. Assuming the missiles had been pointed directly at the projected intercept point then in those 6 minutes of coasting the enemy's maximum divergence from projected amounts to less than a single degree of bearing change.

But still, let's say the missiles don't have (or no longer have) the enemy on their onboard seekers. The grav sensors on the launch platform will have tracked the enemy's acceleration and course - and been sending out fire control updates to the Mk16s throughout that 6 minute coast phase.

Now, even with a DDM after 3 minutes boost + 6 minutes coast, the missiles are right at the very edge of maybe being able to receive one more fire control update as they light off their 2nd (and final) drive -- as they're rapidly crossing the boundary where their remaining flight time is less than their lightspeed signal delay -- but since they'll have been getting cues sent all along that shouldn't matter too much.
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