OrlandoNative wrote:SWM wrote:Yes, Prince Adrian was the only ship of that particular convoy to be captured. I believe the poster was asking how many ships were captured by Tourville's ships during their entire romp through several RMN systems over several weeks. It is unfortunate we don't have any information on that.
From again what I remember of that novel, I'd say very few. Most of them were system defenders, not convoy escorts, and it would appear that in that conflict system defenders tended to "defend to destruction" rather than surrender. Probably because mobile platforms like ships tend to be regarded as expendable. Every enemy ship they can destroy is one less that the planetary defense has to worry about.
Planets, on the other hand, tended to surrender once defense became impractical or impossible, in order to avoid a repetition of the Eridani Incident.
Ships defending the system's core real estate tend to be near that core to start, so to escape, they need to get all the way out to the hyperlimit but not in excess of .3c in order to hyper out. It's tricky to do that
and fight effectively, so it usually takes a little luck and an immediate move to leave without fighting, or a lot more luck to run out with one fighting pass and keep going.
Distant pickets - assuming the system defender set them - can bug out to let nearby systems and the nearest command site know what happened.
You could deploy system "defenders" in a way that they are less able to defend the system but more able to leave, and the fact that you don't usually do so does have something to do with their expendability. But it likely has more to do with what doing their job at all there demands - if you're that concerned with ship survival over system defense, just declare the force an outside-the-hyperlimit picket, assign a CL or DD to do the job, and send the rest of the ships somewhere you're willing to use them.