Louis R wrote:It wouldn't surprise me at all if the response of an LD to being shot at would be to raise its wedge and side walls

There's no reason to assume that ships this big aren't big enough to be dual drive, particularly if the conclusion that Warshawski sails are essential to safe navigation in hyper is correct. While a sail-only node probably would be smaller than a standard alpha node, the difference may not be great, and building in the configuration mechanism anyway is a good idea. For that matter, the Sharks could well have alpha nodes - they can clearly move independently in hyper - which suggests the possibility that the Ghosts _are_ too small to have the space for them, since it seems that they can't.
On the one hand, if they are to be independently capable of hyperspace travel, the LD's have to be able to operate the spider drive in hyper at a minimum, and while you could theoretically deploy them most places without sails enabling you to use grav waves and wormholes (they did it before Warshawski, after all), it'd be awfully clunky, even with streak drives. (And someone has posted some recollection of them stated as being able to transit wormholes. It'd be potentially terribly hard to deploy out of Darius otherwise.)
On the other, sails are generated as a modification of an impeller wedge, and the spider drive doesn't suggest some modification of its wall-grabbing tractor beams as a way to produce a sail or a sail-equivalent.
Impeller drive ships (and LAC's, pinnaces and missiles) are built as long cylinders for the sake of the best use of the impeller drive. Spider drive ships are trilateral, like smooshed caltrops. And the armoring scheme described does not suggest at all that they've got a wedge they can can turn on in case things get bad.
So - they almost can't be built to have wedges, but without wedges, it's almost impossible to suppose they can have sails, and it's almost impossible to suppose they don't have sails. Something's got to give.