Commodore Oakius wrote:Thank you, and yes it does clarify most of my questions. That is much of what I suspected and was concerned for the SEM and the SKM in the future. I am always amazed how you can drop into a forum and word a single response so well that covers so much. Maybe I shouldn't be, writer that you are.
Not to steal you overly long on this topic, but have you gone through the basic concepts of how the SL started? Was it similer to this start up of the SEM and then they could not be maintained or that they destructively expanded? Or did you envision some other cause of the downfall of the SL ideals. I know you had said in other threads that the SL consitiution was riddled with problems. Do you envision those as the primary cause of the corruption and strife? Would the destructive expasion only be a symtom of this, and not a co-cause?
As Hanuman has suggested, the problems with the Solarian League were inherent from the very beginning because of the fashion in which it was originally organized.
The original Solarian League constitution contains all sorts of human rights provisions and other provisions intended to prohibit the growth of a central government which would be able to intervene in the internal affairs of its member worlds. Those provisions, like those in the United States constitution, were defined primarily in
negatives: that is, things that the League government could
not do to its citizens or to the political and social structures of member planets and star systems. It most emphatically
did not define what those member planets' and star systems' governments could do
within their own jurisdictions. In other words, there is no provision of the Solarian League constitution equivalent to the US' Fourteenth Amendment which is the primary basis for federal law overriding state and local law on issues of constitutional infringement.
Now, when the Solarian League was created in the wake of Old Earth's Final War, the human race was confronting some significant changes and problems. Obviously, the effort to save the Sol System from the consequences of the weapons used in the Final War (and the aftermath of the war itself) produced an unprecedented density of interstellar traffic to and from Sol. At the same time, however, the beginnings of a true interstellar economy began to emerge as the hyper generator/Warshawski sail/counter-grav combination made (you should pardon the expression) "dirt cheap" interstellar shipping costs possible. There was no true infrastructure to support that interstellar trade, however. Each inhabited star system had its own laws, including those governing its commerce, and interstellar law — especially interstellar
admiralty law — was very sadly underdeveloped. In addition, there were a certain number of interstellar bad actors littering the astrographic landscape who could be counted upon to make problems for law-abiding merchants and star systems unless they were somehow constrained to behave themselves.
The solution was the League, which grew out of the multilateral agreements between Beowulf and several of Old Earth's other, older daughter colonies who had rallied to the homeworld's aid when catastrophe struck. This was not a government, and had never been intended to function as one; it was simply an administrative arrangement which had been worked out to provide the efficiency and direction (and avoid duplicate effort) required to bring old Earth back from the brink. One has to remember that Beowulf had been settled for over a thousand T-years at the time the constitution was actually drafted, and some of the other older colony worlds had been settled almost as long. The rescue effort began immediately after the Final War (which began in 975 PD, if I remember correctly, although I didn't look the date up to check it); the League wasn't officially created until the 12th Century PD. Partly that was because the people who initially organized it were too busy for the ensuing 150-200 years with putting old Earth back together again, partly it was because the
need for something to straighten out humanity's increasingly chaotic interstellar relations and interactions, and partly it was because it took that long for the people who initially organized it to grasp that they
could create a governing entity on that scale. Humanity had grown (not unreasonably) accustomed to thinking of itself as existing in isolated clusters in specific star systems which were fully self-contained units cut off from any other human-occupied star systems by the incredible distances between them. The extent to which the Warshawski sail had changed all of that took a while to trickle through humanity's view of itself and its environment.
Unfortunately (or fortunately, depending upon one's perspective), the authors of the Solarian constitution didn't really
want a true interstellar
government. They were, if you will, drafting something much more like the Articles of Confederation than the United States Constitution. In terms of the ability to intervene in the domestic affairs of its citizens, the League might as well not have existed in the view of the people who created it. Its function was to regulate and moderate (not
govern) what happened
between those star systems, and that was a primary reason for the limitation on the League's ability to enact legislation. In theory, the Solarian League Assembly can/could pass any law it wished so long as it did not infringe upon one of those negative rights provisions of the constitution.
In fact, the fact that every member star system of the League has effective veto right means that no truly
meaningful laws were ever likely to be passed if there was the least chance that those laws would impinge upon a single member system's perceived rights or be perceived as setting a precedent which might
someday impinge upon them. In addition, the constitution was specifically written in a way to starve the central government of funds in order to prohibit its unrestrained growth.
Since the primary concern of the drafters was to regulate and manage those interstellar affairs of theirs, however, the central government was given some pretty sharp regulatory teeth from the very beginning. And since the staff and infrastructure to make those regulations work — and to provide the Solarian League Navy which would become the League's mailed fist for dealing with any of those "bad actors" out there who made trouble for the League's members — was going to cost money, a revenue source (the various use fees and allowable shipping duties) was provided. At the time, most people's predictions of how big the cash flow of the League was likely to become were absurdly low compared to those which actually exist by Honor's time, the better part of a thousand T-years farther down the road. However, by the same token, most people's predictions of how enormous the League's bureaucracy was likely to become had also been absurdly low (and optimistic).
The problem was threefold. (1) In order to do the job for which it had been created in the first place, the League bureaucracy simply had to get bigger and to
continue getting bigger. (2) Because the
political organs of the League had been deliberately stultified, and because there was no direct political accountability on the part of the bureaucrats running it in the absence of strong political direction, careerism, cronyism, and corruption became an ever increasing part of the (largely) hidden underbelly of the League. (3) When the Assembly could (rarely) agreed to enact legislation, it left it up to the existing central, permanent bureaucracy to
enforce that legislation, which meant that bureaucracy (with the connivance of a Solarian judiciary which was both underdeveloped and thoroughly corrupted by the system it was supposed to keep an eye on) could pretty much
interpret the laws to mean whatever the bureaucrats
wanted them to mean.
This is how the Office of Frontier Security, which was created by act of the Assembly, became such a nightmare. The drafters of the legislation (those of them who were honest, at any rate) intended OFS to do pretty much what Manticore is doing in the case of Masada and in the Manticore-governed portion of the Silesian Confederacy. It is supposed to prevent malignant system regimes from engaging in the sort of adventurism that leads to interstellar wars and also to intervene in star systems where human rights violations are especially egregious or where the very survival of the inhabited planet(s) of a star system might be in question. Because it was recognized that this was going to be an expensive effort, OFS was specifically allowed to impose "reasonable" fees (not to be confused with the constitutionally-prohibited taxes) in order to finance its operations in a specific star system. There is some evidence to suggest that some of the people involved in drafting the legislation fully understood — and intended to create — the ways in which that provision could be abused, but the majority of the drafters and of the assembly members who voted to pass the legislation clearly never envisioned what Frontier Security was going to become. However, the abuses which occur under OFS' auspices
were inherent in the fundamental system from the very beginning because of the lack of political oversight and political
accountability.
I'm sure that quite a few of my readers have figured out that an important portion of the Solarian League's literary DNA is to be found in the U.S. Congress' abdication of its responsibilities into the hands of an ever growing horde of bureaucrats and bureaucracies which increasingly govern by regulation rather than by legislation. In the case of the League, however, the system was more inherently flawed from the very beginning, on the one hand, and far less pernicious
for the League's member systems, on the other. Even by Honor's time, League policies and regulations had only an indirect and very limited impact on the citizens of its
member systems. Remember that the League was specifically structured to
stay out of its member systems' domestic affairs, and aside from the fashion in which its regulations on things like interstellar shipping impinge upon those member systems, that's pretty much the way things have stayed. Don't get me wrong. There are instances in which the central bureaucracy's decisions and regulations have had significant economic consequences even for the League's member systems, but these have been primarily secondary effects and, by and large, have been sufficiently modest enough that there's been no massive outcry in those star systems.
People who understand what's happening out in the Protectorates, and people who grasp the extent to which the transstellars and bureaucrats have climbed into bed with one another (especially over the last 200-300 T-years) have recognized that however indirect the consequences in their own star systems may have been, the League has become a cancerous organism as far as the galaxy at large is concerned. Moreover, people like the citizens of Beowulf, recognize the way in which the League's alliance with corrupt transstellars (and I'm speaking here not simply of individual regulators or naval officers
within the League, but of the permanent undersecretaries themselves and their staffs) directly impinge on every single one of the League's citizens because of the fashion in which those who are responsible for preventing criminal behavior are instead
profiting from those same criminal behaviors. Some of those who recognize the dangers are also insightful enough to recognize that specifically
because the central regulatory bureaucracy does not depend upon taxation for its revenue stream, it is far, far more difficult — or
would be far, far more difficult, assuming anyone was prepared to make a serious attempt – for the Assembly to somehow regain control of the bureaucracy. In effect, the bureaucracy
is the "executive branch" of the Solarian League, and the traditional weapon of the legislature against the executive — the control of funding —
is not available to the Assembly because of the way the constitution itself set up the central government's funding.
The extent to which the person-in-the-street in the Solarian League completely misunderstands what's happening between the League and the Grand Alliance is due in no small part to the fact that actual
League citizens — which should never be confused with
League subjects, since that includes the citizens of the
Protectorates — are totally out of touch with what's actually happening in the Verge. They don't know, and in many cases they don't
want to know, what the OFS has become and what it has been doing outside the confines of their own reasonably comfortable lives. And because they have no direct participation in League policy (since political oversight is effectively nonexistent), Solarian League voter participation on the interstellar level is incredibly low. The majority of those actively involved in politics, are involved on the intrasystem or purely planetary level. Beyond the hyper limits of their own star systems, they tend to be incredibly poorly informed and largely incurious, and they don't actually identify very strongly with their own "central government" or its policies. They identify strongly with the
idea of the Solarian League, but they have only a very imperfect understanding of the Solarian League's
reality, and the Mandarins and the (literally) multi-million (as in high numbers of multi-million) direct and indirect employees and members of the League bureaucracy not only prefer for their fellow citizens to remain ignorant, disinterested, and poorly informed but work hard to
keep them that way. The avenues through which they do this are well established and well polished, which helps to explain the extent to which they have managed to control the narrative within the League so far. The Battle of Spindle and what happened to Filareta will obviously make that task harder, but readers really shouldn't underestimate the degree to which all of those individuals who are stakeholders in the League's power structure and the corruption which it both engenders and feeds upon are still determined (and well positioned) to continue to control the narrative.
Hope this helps. Now I have to go cook supper, so I don't have time to proofread it properly. If there are any typos or small continuity errors in here, that's why.