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(STICKY) Maps for At the Sign of Triumph

This fascinating series is a combination of historical seafaring, swashbuckling adventure, and high technological science-fiction. Join us in a discussion!
(STICKY) Maps for At the Sign of Triumph
Post by Duckk   » Fri Sep 02, 2016 7:39 pm

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David has provided updated maps for At the Sound of Triumph. You can find them in our Downloads section.
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Shields at 50%, taunting at 100%! - Tom Pope
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Re: (STICKY) New Maps Available
Post by ksandgren   » Fri Sep 02, 2016 8:36 pm

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Thank you, Duckk and RFC. These help a lot compared to what I last had out of MT&T.
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Re: (STICKY) New Maps Available
Post by Braudel26   » Sat Sep 03, 2016 1:18 am

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Duckk wrote:David has provided updated maps for At the Sound of Triumph. You can find them in our Downloads section.


YES !
Thanks a lot
A pleasure to see more clearly where the action is !
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Re: (STICKY) New Maps Available
Post by isaac_newton   » Sat Sep 03, 2016 4:16 am

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Duckk wrote:David has provided updated maps for At the Sound of Triumph. You can find them in our Downloads section.



YAY :-) :lol: :D

[Edit]

Several of the larger maps seem to be very long and thin... rather unusual aspect ratios - is that correct?
e.g. Northern front map is 7500x20202 pixels - nearly 3:1!
It feels as if something is being clipped [I'm using FireFox]

[Edit2] I've saved the files to disk and had a peek
some of them like Northern Front and Dohlar, don't zoom in very well - by which I mean that the graphics does not show the increased detail that I see when I zoom in on Gorath
Bay...
If I try to zoom [on these two] in the browser [before saving to disk] the map disappears from view :-(
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Re: (STICKY) New Maps Available
Post by Duckk   » Sat Sep 03, 2016 5:38 am

Duckk
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Posts: 4091
Joined: Sat Aug 08, 2009 4:29 pm

What you got is what I got.
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Shields at 50%, taunting at 100%! - Tom Pope
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Re: (STICKY) New Maps Available
Post by isaac_newton   » Sat Sep 03, 2016 7:52 am

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Duckk wrote:What you got is what I got.


OK - and thanks :-)

The temple lands map is very interesting, especially seeing Zion seems to be along both sides of the River...

There seem in various places [like round Zion] and along the Bedard Canal and in the top right of the map [Mighty Host north] to be lots of little red rectangles

I'm guessing that those are temporary army barracks or maybe battlefield trench systems...
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Re: (STICKY) New Maps Available
Post by XofDallas   » Sat Sep 03, 2016 7:54 am

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Duckk wrote:What you got is what I got.

lol, I'm happy with anything I get!

I note a detailed map of Saram Bay. That area has never figured in any of my strategic thinking before, and I'm not aware of any other posts that have ever factored that location in.

Hmmm.... wonder what it means...! :twisted:
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Re: (STICKY) New Maps Available
Post by isaac_newton   » Sat Sep 03, 2016 8:08 am

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XofDallas wrote:
Duckk wrote:What you got is what I got.

lol, I'm happy with anything I get!

I note a detailed map of Saram Bay. That area has never figured in any of my strategic thinking before, and I'm not aware of any other posts that have ever factored that location in.

Hmmm.... wonder what it means...! :twisted:


It is super detailed - you can zoom in to this one and see marked areas like 'warehouse district', 'dockyard', 'arsenal' in the town of Rhaigair... :-)
Clearly something's gonna to happen there.

However, on some of the bigger maps, I can hardly zoom in at all before it pixelates and blurs out.. do you find that?
It's as though the progressive rendering wont progress.. :-(
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Re: (STICKY) New Maps Available
Post by XofDallas   » Sat Sep 03, 2016 8:31 am

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isaac_newton wrote:
XofDallas wrote:lol, I'm happy with anything I get!

I note a detailed map of Saram Bay. That area has never figured in any of my strategic thinking before, and I'm not aware of any other posts that have ever factored that location in.

Hmmm.... wonder what it means...! :twisted:


It is super detailed - you can zoom in to this one and see marked areas like 'warehouse district', 'dockyard', 'arsenal' in the town of Rhaigair... :-)
Clearly something's gonna to happen there.

However, on some of the bigger maps, I can hardly zoom in at all before it pixelates and blurs out.. do you find that?
It's as though the progressive rendering wont progress.. :-(

You have been visited in the night by Glitch, God of Foulups!
Last edited by XofDallas on Sat Sep 03, 2016 9:00 am, edited 1 time in total.
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Re: (STICKY) New Maps Available
Post by XofDallas   » Sat Sep 03, 2016 8:36 am

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On the more serious side, mine zooms in all the way or is all the way out at the 100 mile view. I don't have problems with pixelating, though, so I'm not sure what it would be for you. The main thing is, we have new maps! Thank you, RFC!!!

Our glasses are much more than half full!
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