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The Navy of God against Charis naval superiority

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Re: The Navy of God against Charis naval superiority
Post by lyonheart   » Fri Sep 26, 2014 4:09 am

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Hi Dilandu,

You seem surprisingly fixed on this subject.

I don't know if you're trying to troll, or just to get a response from RFC, but I don't think that will work, although I'm usually wrong about that. ;)

Charis is making a political and technological statement with the King Haarahld VII's

"Don't mess with us.
We are so far ahead of you, don't even bother to try to catch up because we are literally several decades ahead of you and it will only continue to get worse."

On the thread about RFC's various proposed designs you may recall several of us, including me, argued there were smaller, cheaper designs that would spare the cost of using the KH VII's for everything.

RFC surprised me by pointing out the Mohryah Lode meant the ICN could afford to build its entire fleet out of KH VII's unlike sny previous human navy, though some of his other interesting designs looked to be quite useful.

Compared to RFC's cruisers, the Alma's are pitifully out of date, with a grossly inadequate range limitation under steam.

I'm surprised you didn't find a better corvette or cruiser. ;)

L


Dilandu wrote:
PeterZ wrote:One of the main reasons to build the KH VII was its cruising range. That range allows Charis to project power as well shepherd merchantmen. More but smaller cruisers would be sufficient for escort duty. Building steam colliers to accompany the escort cruisers would have been cheaper than building the KH VIIs.


That the point! If Charis even need the ocean ironclads, why they don't build some "Alma"'s?

https://en.wikipedia.org/wiki/Alma-class_ironclad

3900 tonnes, perfect seaworthy, 150 mm belt armour, 11 knots and six 194-mm and four 120-mm guns. Take her, put the triple-expansion machine on her, arm her with your eight-inches or even ten-inches rifles and she destroy any galleon fleet.
Any snippet or post from RFC is good if not great!
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Re: The Navy of God against Charis naval superiority
Post by lyonheart   » Fri Sep 26, 2014 4:09 am

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Hi Dilandu,

Part of the problem being your Alma class wouldn't get there at all, or many 5days too late given how often they'd have to stop and coal up again when the ICN has no coaling stations yet, NTM being entirely vulnerable while doing so by those galleons you disparage so easily.

First, the King Haarahld VII's are not pre-dreadnoughts, they're closer to armored cruisers from tech around 1895 Terra, or 30 years newer than your French 'Alma' light cruisers.

I suspect the Alma type was considered at least by the cover artist, given it appears to roughly be the ship on the LaMA cover [which I suspect is your main point], more than the Gloire that was also suggested, with its twin smokestacks etc; but its pitiful range [1860 miles, seriously?] and grossly obsolescent design condemn it handily because Charis can already build far better.

You'd have been far better off arguing for one of RFC's cruiser designs. 8-)

The ICN sees the need you apparently don't of having ocean crossing range, especially independent of the wind, and might as well seriously armor what it builds despite how pitiful the Go4's artillery is, outside of the Crank Galley's heavy guns, the Go4 navy and army seem stuck on 25 pounder smooth-bores, to make just one point of just how outclassed the Go4 and everyone else is.

The KH VII's are about ten times the size of the Go4 frigates [war galleon sounds too imposing] but can do 28 mph if RFC holds to that post on the redesign, while carrying guns and shells worse than any nightmare Thirsk or Magwair has ever had, the orders of magnitude superiority in so many areas all drive home just how thoroughly superior the ICN has already become.

This will be made even more plain to everyone after the war when the KH VII's make their port calls to Howard and Haven, and its capabilities are demonstrated again and again, to the point no leader is willing to invest the decades of time and wealth to even try to compete.

Thus earning their worth many times over by deterring another naval war that might threaten Charis.

Given RFC's posts on the subject of the various ship costs, your concern about the individual and total costs of the KH VII's are laudable, but given the new revenue about to come online, no longer relevant.

L


Dilandu wrote:
PeterZ wrote:One of the main reasons to build the KH VII was its cruising range. That range allows Charis to project power as well shepherd merchantmen. More but smaller cruisers would be sufficient for escort duty. Building steam colliers to accompany the escort cruisers would have been cheaper than building the KH VIIs.


That the point! If Charis even need the ocean ironclads, why they don't build some "Alma"'s?

https://en.wikipedia.org/wiki/Alma-class_ironclad

3900 tonnes, perfect seaworthy, 150 mm belt armour, 11 knots and six 194-mm and four 120-mm guns. Take her, put the triple-expansion machine on her, arm her with your eight-inches or even ten-inches rifles and she destroy any galleon fleet.
Any snippet or post from RFC is good if not great!
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Re: The Navy of God against Charis naval superiority
Post by pokermind   » Fri Sep 26, 2014 4:23 am

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And lo the great celery cruncher also gave us this, Crusisers:

runsforcelery wrote:Okay, so you guys started talking about cruisers that Charis could build in numbers, and I had this neat new software package I’d been playing around with, and I had the rough notes I’d put together at the same time I was designing the KH VII, and one thing led to another. I’m not going to go into quite as much detail with these two, but I think they make interesting comparisons to the KH VIIs.

I’m assigning hypothetical lay-down dates for the ships, but don’t jump to any conclusions. On the other hand, don’t not jump to any conclusions; who knows how my plans may change before the next book. :P

Hurricane-class heavy cruiser:
Charisian Empire
Laid down: 896 (King’s Harbor Dockyard)

Dimensions:
Length (waterline): 380’
Length (overall): 408’2”
Beam: 66’
Draft (normal): 24’
Draft (deep): 26’1”

Displacement:
Light: 7,047 tons
Standard: 7,409 tons
Normal: 8,754
Full load: 9,765 tons

Armament:
4 x 8”/40 BL M895, 2 x 2 in centerline turrets (260-lb AP shell; 200/gun)
14 x 5”/50 BL M896, 14 x 1 in broadside casemates (65-lb AP shell; 300/gun)
Weight of broadside: 1,950 pounds

Armor:
Main belt: thickness = 6”; length = 205’; height = 10’
Upper belt (casemate): thickness = 6”; length = 137’6”; height = 8’
Ends: thickness = 1.5’; length = 175’; height = 6’
Deck (fore and aft): 1.5”
Deck (machinery & magazines): 2.5”
Conning tower: 6”
Turrets: face = 6”; side = 4”; roof = 6”; barbette = 6”
Casemate: (see “upper belt”)
5” Shell hoists: 6”

Machinery:
Triple expansion, direct drive, 1,469 sdp (37,453 ihp); 2 shafts; 28.8 knots (25 Old Earth knots).
Range: 12,000 nautical miles @ 11.5 knots (10 Old Earth knots)
Bunkerage (normal): 1,264 tons
Bunkerage (max): 2,275 tons

Complement: 520

Cost: CM 814,000

Overall survivability and seakeeping ability:
Survivability (penetrating hits to sink ship): 27.2 x 8”
Stability (unstable if below 1.00): 1.23
Metacentric height: 3’11”
Roll period: 14 seconds

Ship space, strength, and comments:
Hull space below water (magazine/engines; low = better): 109%
Hull space above water (accommodation/working; high = better): 148.6%
Waterplane area: 16,848 ft.²
Displacement factor (displacement/loading): 104%
Structure weight/whole surface area: 81 pound/square foot
Hull strength (relative): cross-sectional = 0.69; longitudinal = 2.69; overall = 0.79
Adequate machinery, storage, compartmentation space.
Excellent accommodation and workspace room.
Ship has slow, easy roll; steady gun platform.
Good seaboat; rides out heavy weather easily.

***************************

Maikelberg-class cruiser:
Charisian Empire
Laid down: 896 (Delthak Dockyard)

Dimensions:
Length (waterline): 345’
Length (overall): 374’ 2”
Draft (normal): 27’
Draft (deep): 27’3”

Displacement:
Light: 5,668 tons
Standard: 5,902 tons
Normal: 7,086 tons
Full: 8,033 tons

Armament:
4 x 6”/45 BL M895, 2 x 2 in centerline turrets (115-lb AP shell; 175/gun)
12 x 4”/45 BL M895, 12 x 1 in broadside casemates (32.5-lb AP shell; 220/gun)
Weight of broadside: 850 pounds

Armor:
Main belt: thickness = 4.5”; length = 208’; depth = 10’
Upper belt (casemate): thickness = 4.5”; length = 137’; depth = 6’
Ends: thickness = 1.5”; length = 227’; depth = 10’
Turrets: face = 4”; side = 2’; top = 4”
Barbette: 5”
4” Shell hoists: 5”

Machinery:
Triple-expansion, direct drive, 1,568 sdp (39,979 ihp); 2 shafts; 31 knots (27 Old Earth knots).
Range: 12,000 miles @ 10 knots.
Bunker (normal): 1,385 tons
Bunker (max): 2, 131 tons

Complement: 420

Cost: CM 539,000

Overall survivability and seakeeping ability:
Survivability (penetrating hits needed to sink): 84.3 x 6”
Stability (unstable if below 1.00): 1.24
Metacentric height: 3’10”
Roll period: 13.9 seconds

Ship space, strength, and comments:
Hull space below water (magazine/engines; low = better): 92.2%
Hull space above water (accommodation/working; high = better): 138.6%
Waterplane area: 14,041 ft.²
Displacement factor (displacement/loading): 126%
Structure weight/whole surface area: 99 pounds/square foot
Hull strength (relative): cross-sectional = 0.90; longitudinal = 5.08; overall = 1.07.
Adequate machinery, storage, compartmentation space.
Excellent accommodation and workspace room.
Ship has low, easy roll; a good steady gun platform.
Average seaboat.

**************************************

Comet-class cruiser:
Charisian Empire
Laid down: 896 (Delthak Dockyard)

Dimensions:
Length (waterline): 310’
Length (overall): 337’ 3”
Draft (normal): 24’
Draft (deep): 26’6”

Displacement:
Light: 4,793 tons
Standard: 4,976 tons
Normal: 6,044 tons
Full: 6, 900 tons

Armament:
2 x 6”/45 BL M895, 2 x 1 in centerline turrets (115-lb AP shell; 200/gun)
8 x 4”/45 BL M895, 8 x 1 in broadside casemates (32.5-lb AP shell; 220/gun)
Weight of broadside: 490 pounds

Armor:
Main belt: thickness = 4.5”; length = 224’; depth = 10’
Upper belt (casemate): thickness = 4.5”; length = 115’; depth = 8’
Ends: thickness = 1.5”; length = 76’; depth = 9’
6” Gunshield: face = 4”; side = 2’
Barbette: 4”
4” Shell hoists: 4”

Machinery:
Triple-expansion, direct drive, 1,158 sdp (29,515 ihp); 2 shafts; 28.8 knots (25 Old Earth knots).
Range: 12,000 miles @ 11.5 knots (10 Old Earth knots).
Bunker (normal): 1,069 tons
Bunker (max): 1,924 tons

Complement: 394

Cost: CM 497,000

Overall survivability and seakeeping ability:
Survivability (penetrating hits needed to sink): 52.7 x 6”
Stability (unstable if below 1.00): 1.22
Metacentric height: 2’11”
Roll period: 13.5 seconds

Ship space, strength, and comments:
Hull space below water (magazine/engines; low = better): 111.1%
Hull space above water (accommodation/working; high = better): 130.8%
Waterplane area: 11,818 ft.²
Displacement factor (displacement/loading): 112%
Structure weight/whole surface area: 77 pounds/square foot
Hull strength (relative): cross-sectional = 0.84; longitudinal = 4.80; overall = 1.00.
Cramped machinery, storage, compartmentation space.
Excellent accommodation and workspace room.
Ship has low, easy roll; a good steady gun platform.
Slightly above average seaboat.

********************************

There are some interesting trade-offs here, both between these three ships and between them and the KH VIIs. They’re all designed for 12,000 miles range (and, by the way, I didn’t really notice that the program calculates in terms of nautical miles, which is actually a tad over 13,800 statute miles), and at normal displacement, the 2 x 10” KH VII displaces 11,980 tons; the 4 x 10” king Harold seven displaces 12,819 tons; the Hurricane displaces 8,754 tons; the Maikelberg displaces 7,086 tons, and Comet displaces only 6,044. So, the tonnage trade-off for the cruisers would be:

1 2x10” KH VII = 1.37 Hurricanes, 1.7 Maikelbergs, or 1.98 Comets.
1 4x10” KH VII = 1.46 Hurricanes, 1.81 Maikelbergs, or 2.12 Comets.

The monetary trade-off for the cruisers would be:

1 2x10” KH VII* = 2.27 Hurricanes, 3.43 Maikelbergs, or 3.7 Comets
*there isn’t enough difference between the cost of the two KH VIIs to worry about.

Maikelberg is fully capable of dealing with any galleon or galley she’s ever going to meet, and she’s by far the fastest of the three designs. She has much more limited capability to support landing operations or carry out bombardments, since the biggest gun she has is only 6”.

Hurricane is slower, bigger, and more expensive than Maikelberg. She’s also better protected, in the event that the Church should — oh, I don’t know, come up with a decent rifled gun, for instance — and better armed. She not only has heavier guns, she has more of them with 2.3 times Maikelberg’s weight of broadside, and there isn’t much difference between their guns’ rates of fire, either. Hurricane is also far better suited to supporting landing operations or carrying out bombardments.

Comet is slower than Maikelberg (although far faster than anything she’s likely to meet) and the same speed as Hurricane, but she (obviously) has the lightest broadside of the trio. She and Hurricane both draw less than Maikelberg at normal displacement, because Maikelberg needed more depth of hull to support the weights placed aboard her.

Of course, all three of them are totally outclassed by KH VII (either iteration) for shore support and bombardment. The original 2x10” design has a 5,044-pound broadside and the 4x10” has a 6,064-pound broadside. So if the 4x10” KH VII's broadside is assigned a value of 1.00, Comet's would be worth 0.08, Maikelberg's would be worth 0.14; Hurricane's would be worth 0.32; and the 2x10” KH VII's would be worth 0.83 (which sorta puts their relative combat power --- and "terror factors" --- into perspective). And, of course, that doesn’t consider the potential range of the various ships’ weapons or the greater effect of the individually heavier shells against shore targets.

Of the three smaller cruisers, Comet would have the poorest habitability, although it wouldn’t be all that bad, since most of the cramping would be below decks in way of the engine rooms and boiler rooms. She’s also the poorest seaboat, however, although, once again, she isn’t all that much worse than Hurricane or Maikelberg. However, if the ICN really wanted to maximize its deployable units and combat power, it should probably invest in Maikelbergs. They’d be getting substantially more combat power per mark invested, and they’d be getting 92% as many hulls.

There’s not much point in their building anything smaller than one of these cruisers. They need the cruising radius, the firepower would come in handy for dealing with shore threats (if they should happen to arise), and they would be far more seaworthy (especially in terms of durability) than destroyers, while it gets very difficult to build more than 4-5,000 miles endurance into something destroyer-sized with a worth while armament.

Mind you, I’m not saying that they are actually going to build any of these, but it does make for an interesting thought experiment . . . and I’m not saying they won’t build any of them, either. :twisted:


Poker :)
CPO Poker Mind Image and, Mangy Fur the Smart Alick Spacecat.

"Better to be hung for a hexapuma than a housecat," Com. Pang Yau-pau, ART.
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Re: The Navy of God against Charis naval superiority
Post by Dilandu   » Fri Sep 26, 2014 6:03 am

Dilandu
Admiral

Posts: 2536
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Location: Russia

Well, I still think it's dangerously close to the piano in the bushes, but ok, let's stop this discussion if you think that

You seem surprisingly fixed on this subject.
------------------------------

Oh well, if shortening the front is what the Germans crave,
Let's shorten it to very end - the length of Fuhrer's grave.

(Red Army lyrics from 1945)
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Re: The Navy of God against Charis naval superiority
Post by Zakharra   » Fri Sep 26, 2014 11:18 am

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Posts: 619
Joined: Fri Jun 27, 2014 3:50 pm

lyonheart wrote:Hi Dilandu,

You seem surprisingly fixed on this subject.

I don't know if you're trying to troll, or just to get a response from RFC, but I don't think that will work, although I'm usually wrong about that. ;)

Charis is making a political and technological statement with the King Haarahld VII's

"Don't mess with us.
We are so far ahead of you, don't even bother to try to catch up because we are literally several decades ahead of you and it will only continue to get worse."

On the thread about RFC's various proposed designs you may recall several of us, including me, argued there were smaller, cheaper designs that would spare the cost of using the KH VII's for everything.

RFC surprised me by pointing out the Mohryah Lode meant the ICN could afford to build its entire fleet out of KH VII's unlike sny previous human navy, though some of his other interesting designs looked to be quite useful.

Compared to RFC's cruisers, the Alma's are pitifully out of date, with a grossly inadequate range limitation under steam.

I'm surprised you didn't find a better corvette or cruiser. ;)

L



I'd add this qualifier: Another reason they have been built is because of ego. It says to the CoG 'look at what we can build, Pbtbtbtbttbtbb!' And it goads the CoG to try and match it. The GoF, especially Clythinar(I can't remember his name exactly.. the fat one), will not accept that the CoG can have anything less than the Charsian Empire. It pushes the CoG to do R&D and to push their own boundaries and Proscriptions, and the more often those official Proscriptions are stretched, the easier it is to do it the next time. Bit by bit, they will become more willing to do R&D, to stretch their minds and after the war, even if the CoG managed to win, the lid would have been blown off of humanities ability to expand and grow. After the current war is over, the 'infection' of innovation will be truly free.

But for now, the presence of the KHs will be an intolerable goad for the GoF to match it, after all the Church -must- have the best there is now. And if heretics have it, the Church must have something at least as good or better.
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Re: The Navy of God against Charis naval superiority
Post by Hildum   » Fri Sep 26, 2014 1:49 pm

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Captain (Junior Grade)

Posts: 252
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PeterZ wrote:
Thank you, Henry. We have established that the KHVIIs are all steel pre-Dreadnought battleships. Furthermore, their guns and supporting frames/supports are in excess of 100 tons. Such monsters won't be moved from muscle power alone. They can't be aimed effectively against any sort of moving target without power assist and hydraulics.

It is not enough for the CoGA to cast the gun. They need to develop the steel, hydraulics, reliable steam power and a means of transmitting the steam power to move the massive gun quickly enough to hit a moving ship. These are not insignificant elements to develop.


One thing missing from the discussion to date is the fire control. They already have the optics for a gun director, and apparently the clockworks to allow a good, mechanical fire control computer. While it has been a while since I read the books, I do not recall any naval engagement that used any sort of aid to lay the guns - it was all done by eye. Nor do I recall any discussion of laying the guns for the land engagements. So far, it all seems to have been direct fire depending on corrections based on observation. Has there been any indirect fire engagement anywhere? Or any indication of computation to lay guns?

Unless you can aim the 10" gun at reasonable ranges, all you have is a very expensive means of fishing and making pretty waterspouts.
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Re: The Navy of God against Charis naval superiority
Post by jgnfld   » Fri Sep 26, 2014 2:57 pm

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Yes. The original Monitor was sunk while being towed off Cape Hatteras in a storm, for example.

EdThomas wrote:
Dilandu wrote:
They need monitors. Low-sides, slow, unseaworthy monitors that could smash any coastal fortifications and defeat any coastal fleets.

Time for some map study.
The war is on the mainland. ICN warships are built on the islands of the Empire. These low freeboard, unseaworthy monitors have to be able to get to the mainland. They simply are not going to be able to survive the oceans of Safehold. I don't know if you've done any bluewater sailing but 15 and 20 ft waves are scary and they are not uncommon at sea. THey get a lot higher and steeper in storms. !5 and 20 ft waves will wash over the monitors. I leave it to your imagination what 30 and 40 ft waves will do to them.

This type of warship might make sense for the Republic's Navy. They won't have to go offshore to get to the war.

Another problem with the unseaworthy monitors is how are you going to find Charisian, Chisholmian or Corisandian seamen to serve on them. :)
Sorry I type so slowly
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Re: The Navy of God against Charis naval superiority
Post by PeterZ   » Fri Sep 26, 2014 4:07 pm

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Posts: 6432
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Hildum wrote:
PeterZ wrote:
Thank you, Henry. We have established that the KHVIIs are all steel pre-Dreadnought battleships. Furthermore, their guns and supporting frames/supports are in excess of 100 tons. Such monsters won't be moved from muscle power alone. They can't be aimed effectively against any sort of moving target without power assist and hydraulics.

It is not enough for the CoGA to cast the gun. They need to develop the steel, hydraulics, reliable steam power and a means of transmitting the steam power to move the massive gun quickly enough to hit a moving ship. These are not insignificant elements to develop.


One thing missing from the discussion to date is the fire control. They already have the optics for a gun director, and apparently the clockworks to allow a good, mechanical fire control computer. While it has been a while since I read the books, I do not recall any naval engagement that used any sort of aid to lay the guns - it was all done by eye. Nor do I recall any discussion of laying the guns for the land engagements. So far, it all seems to have been direct fire depending on corrections based on observation. Has there been any indirect fire engagement anywhere? Or any indication of computation to lay guns?

Unless you can aim the 10" gun at reasonable ranges, all you have is a very expensive means of fishing and making pretty waterspouts.


Yes, the ICA uses forward observers to direct indirect fire for the angle guns and the mortars. No need for naval indirect fire up 'til now. That sort of communication won't work at sea. The communication lag will allow targets to easily maneuver out of position. That sort of communication will allow indirect fire to be aimed at fortifications. That's why the KHVIIs are more directed at defeating shore batteries. The 6" and 8" guns will be more quickly aimed for moving targets within their effective ranges.
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Re: The Navy of God against Charis naval superiority
Post by tootall   » Fri Sep 26, 2014 6:32 pm

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pokermind wrote:
And lo the great celery cruncher also gave us this,

1) lol

2) AND thanks for finding that longish Runsfor thingy and reprinting it.
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Re: The Navy of God against Charis naval superiority
Post by EdThomas   » Fri Sep 26, 2014 7:04 pm

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Dilandu wrote: dangerously close to the piano in the bushes,
[/quote]
What's a "piano in the bushes :?:
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