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Convoy escorts - SPOILER for SNIPPET 8 of HFQ

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Re: Convoy escorts - SPOILER for SNIPPET 8 of HFQ
Post by runsforcelery   » Wed Oct 15, 2014 2:38 pm

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Location: South Carolina

Tanstaafl wrote:
Dilandu wrote:Screw ships. They need screw ships. The best way to solve the problem, it to convert to steam some military galleonsm that they have in sufficient quantities and organise the mass production of screw sloops and gunboats.

The 700-800 tonnes screw (probably twin-screw) gunboat, as "ninety-days type", armed with 1-2 rifled breechloaders and capable to steam at 10-15 knots (with additional sail) would be:

- cheap enough to mass-produce

- powerfull enough to outgun any Deshnarian light raider

- fast enough to catch any sail raider

- able to destroy any Church sail galleon (even armed with rifled guns) simply by keeping distance and attacking from bow or stern

- have a draft that make her able to operate in coastal water and rivers


Sounds an awful lot like the corvettes I have been proposing. But why convert galleons? The production bottleneck is with the engines.



I appreciate all the suggestions, but the existing schooners, with regular Navy crews, are thoroughly adequate as convoy escorts, guys. The problem is numbers, and even there I'm seeing some very high numbers estimated per convoy.

When Rock Point thinks about tying down half the navy, he's talking about numbers of hulls, not tonnage, and so long as the attackers and the targets are wind powered, there's really no need to add screw-driven ships to the mix. Would they be nice to have? Sure they would! Are they necessary? Not so much.

Escorts have to be big enough to make success against them problematical for the raiders. They don't have to be able to defeat the raiders easily; they have to be a sufficient threat that the raider can't be confident of defeating them easily. Add 10-12 carronades to, say, one merchy out of three in each convoy as a backup threat to the raiders, and the problem gets a lot more manageable. Now, if Desnair gets to the point of sending out full-scale galleons (which are basically 19th century double-banked frigates) things get a lot messier. And, of course, there's always the logistical problem of organizing convoys in the first place. It's much more efficient to sail ships individually on an "as needed" basis than it is to hold them in port until you have enough of them going to Point A for the Navy to decide the convoy to Point A will be big enough to justify providing it with proper escort.

The biggest problem here from the Navy's perspective --- and the reason the Navy is going to favor large convoys over small ones --- is that every ship committed to commerce protection can't be used anywhere else, not that Charis doesn't have the proper ship types to do the job, and they are working on getting on top of the problem in several ways. At the moment, steam and armor are more vital to the ships expected to engage shore targets or enemy "line-of-battle" ships, and that's where their emphasis is likely to be placed for the foreseeable future.


"Oh, bother!" said Pooh, as Piglet came back from the dead.
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Re: Convoy escorts - SPOILER for SNIPPET 8 of HFQ
Post by n7axw   » Wed Oct 15, 2014 2:51 pm

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Tanstaafl wrote:
Dilandu wrote:Screw ships. They need screw ships. The best way to solve the problem, it to convert to steam some military galleonsm that they have in sufficient quantities and organise the mass production of screw sloops and gunboats.

The 700-800 tonnes screw (probably twin-screw) gunboat, as "ninety-days type", armed with 1-2 rifled breechloaders and capable to steam at 10-15 knots (with additional sail) would be:

- cheap enough to mass-produce

- powerfull enough to outgun any Deshnarian light raider

- fast enough to catch any sail raider

- able to destroy any Church sail galleon (even armed with rifled guns) simply by keeping distance and attacking from bow or stern

- have a draft that make her able to operate in coastal water and rivers


Sounds an awful lot like the corvettes I have been proposing. But why convert galleons? The production bottleneck is with the engines.


This has been my point all along in the other thread where this has been dicussed.

I would vote with Dilandu in a heart beat if I thought they had the capacity to manufacture the steam engines in sufficient numbers. But I don't think they do in the near term. In the intermediate to long term, yes. But the response to this situation needs to be as close to now as possible.

So I would continue to advocate for schooners. The slips for building them are there. The shiprights are available. And the Empire still has sources from which to recruit seamen for sail powered vessels. I thnk they need to get at it.

Don
When any group seeks political power in God's name, both religion and politics are instantly corrupted.
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Re: Convoy escorts - SPOILER for SNIPPET 8 of HFQ
Post by Dilandu   » Wed Oct 15, 2014 3:37 pm

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runsforcelery wrote:

When Rock Point thinks about tying down half the navy, he's talking about numbers of hulls, not tonnage, and so long as the attackers and the targets are wind powered, there's really no need to add screw-driven ships to the mix. Would they be nice to have? Sure they would! Are they necessary? Not so much.


I disagree. The sail ships is always controlled by wind, so they have (from the steamships point of view) enormous problem with maneuvr. The lesser quantity of screw ships would do the job of much greater number of sailing units.

And after all, the screw gunboats are nessesary for coastal operations. You may go in coastal war without battleships. But without gunboats? No, no and with all respect - no.

Add 10-12 carronades to, say, one merchy out of three in each convoy as a backup threat to the raiders, and the problem gets a lot more manageable.


Er, against the Church long guns (possibly with shells)? With all respect, the carronades became useless as soon as shell guns appeared and make possible to destroy the wooden ships with only long-range hits.

Escorts have to be big enough to make success against them problematical for the raiders.


Er, for what reason? One screw gunboat with a few of rifled guns would be able to deal with almost any number of sail shooners or galleons.

At the moment, steam and armor are more vital to the ships expected to engage shore targets or enemy "line-of-battle" ships, and that's where their emphasis is likely to be placed for the foreseeable future.


Well, probably this is inevitably for any navy, that live on principle "let's put all eggs in one big backet" - for example, a KH basket - instead of building a reasonable number of middle and light units first. :D

(Please, forgive me that pun, but the situation was so magnificent, than to miss the opportunity would be unthinkable ;) )

As i recall, in Crimean War the Russian Empire definitely wasn't a industrial superpower, and in therms of productional capabilites was probably no more than Charis. But... she was able to build forty screw gunboats in less than a year. ;)
------------------------------

Oh well, if shortening the front is what the Germans crave,
Let's shorten it to very end - the length of Fuhrer's grave.

(Red Army lyrics from 1945)
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Re: Convoy escorts - SPOILER for SNIPPET 8 of HFQ
Post by Seawolf509   » Wed Oct 15, 2014 4:38 pm

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Don't forget that detection is based on visual range. Even knowing the route a convoy will take, there is no certainty of detection and interception. If you are willing to add a few sailing days to reach your destination you can add thousands of square miles of area to be searched.
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Re: Convoy escorts - SPOILER for SNIPPET 8 of HFQ
Post by saber964   » Wed Oct 15, 2014 6:05 pm

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runsforcelery wrote:I appreciate all the suggestions, but the existing schooners, with regular Navy crews, are thoroughly adequate as convoy escorts, guys. The problem is numbers, and even there I'm seeing some very high numbers estimated per convoy.

When Rock Point thinks about tying down half the navy, he's talking about numbers of hulls, not tonnage, and so long as the attackers and the targets are wind powered, there's really no need to add screw-driven ships to the mix. Would they be nice to have? Sure they would! Are they necessary? Not so much.

Escorts have to be big enough to make success against them problematical for the raiders. They don't have to be able to defeat the raiders easily; they have to be a sufficient threat that the raider can't be confident of defeating them easily. Add 10-12 carronades to, say, one merchy out of three in each convoy as a backup threat to the raiders, and the problem gets a lot more manageable. Now, if Desnair gets to the point of sending out full-scale galleons (which are basically 19th century double-banked frigates) things get a lot messier. And, of course, there's always the logistical problem of organizing convoys in the first place. It's much more efficient to sail ships individually on an "as needed" basis than it is to hold them in port until you have enough of them going to Point A for the Navy to decide the convoy to Point A will be big enough to justify providing it with proper escort.

The biggest problem here from the Navy's perspective --- and the reason the Navy is going to favor large convoys over small ones --- is that every ship committed to commerce protection can't be used anywhere else, not that Charis doesn't have the proper ship types to do the job, and they are working on getting on top of the problem in several ways. At the moment, steam and armor are more vital to the ships expected to engage shore targets or enemy "line-of-battle" ships, and that's where their emphasis is likely to be placed for the foreseeable future.



More like you need the Charisian equivalent of a East Indiaman during the 18th century. These ships were fairly well armed with 10 to 15 gun broadsides, though they were often lighter guns than those carried by warships eg 18# vs 24# or 12# vs 18# they could more than hold there own against most pirates.
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Re: Convoy escorts - SPOILER for SNIPPET 8 of HFQ
Post by Larry   » Wed Oct 15, 2014 9:59 pm

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Posts: 144
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OK my first attempt to respond timed out and I got logged out before I finished. Let's try again!

runsforcelery wrote:I appreciate all the suggestions, but the existing schooners, with regular Navy crews, are thoroughly adequate as convoy escorts, guys. The problem is numbers, and even there I'm seeing some very high numbers estimated per convoy.


I'm confused. High numbers of escorts? High number of raiders? I've some how lost the thread. And if their getting ships cut out on them then either the numbers of escorts aren't adequate, or they need better designs. It's no shame to admit that their are better designs and the Inner circle certainly have knowledge of them. My real problem following you is here.

runsforcelery wrote:Now, if Desnair gets to the point of sending out full-scale galleons (which are basically 19th century double-banked frigates) things get a lot messier.


In a pigs eye. Unless your using the word "galleon" for any fighting ships (and that can't be from all the textev otherwise). RFC perhaps you've lost me but this:
http://visual.merriam-webster.com/image ... alleon.jpg
is a galleon and this:
http://upload.wikimedia.org/wikipedia/c ... 3h9307.jpg
is a 19th century two-decker. And they ain't the same ship by a landslide.
Further if you say 19th century frigate I'm thinking:
http://c252289.r89.cf3.rackcdn.com/149462.jpg
because a frigate as opposed to a ship-of-the-line was generally single decked (well single gun decked, the other nominal 'gun' deck was more a berth deck.)

So in faith I'm genuinely and truly confused. Exactly what are the Charisians using as "escort" Galleons? Real Galleons or something your calling a Galleon but that has a different name in the reality I am in?

And if they are actually Galleons then let me suggest something. Despite intermarriage and putting down the odd rebellion, the subsidiary states of the Empire are still pretty shaky allies. It's not that long ago that Charis was the enemy, the religious angle is still an open wound and being beaten still has to smart. Finding ways to hand out royal contracts to places to buy goodwill wouldn't hurt. Each of those island nations (Emerald, Tarot, Corisande) is going to have good shipyards for making wooden ships and not much facility for making steam powered iron hulled ones. (And if I was Cayleb I might be a little leery of putting my best designs into their hands even if I did think they could build them) By commissioning advanced sailing designs such as actual full rigs or barqs and brigs you get more advanced hulls and escorts that can beat the snot out of Desnarian raiders, while running rings around them, stimulant trade, improve the overall standing of the empire and seed in technology that's not nearly as controversial as the steam belching monsters the Charisians seem to be comfortable with. (Taint natural I tell you, setting a fire on board a ship, no good will come of it!).
I'm just saying, galleons, Galleons? Man, Galleons are soooo 17th century. Lets get those shipyards cranking some real ships, Brigs and Brigantines, Barques and Full Rigs. The shipyards are there! No more Galleons! Build real ships!

Larry
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Re: Convoy escorts - SPOILER for SNIPPET 8 of HFQ
Post by PeterZ   » Wed Oct 15, 2014 10:19 pm

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Posts: 6432
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Larry wrote:OK my first attempt to respond timed out and I got logged out before I finished. Let's try again!

snip
runsforcelery wrote:Now, if Desnair gets to the point of sending out full-scale galleons (which are basically 19th century double-banked frigates) things get a lot messier.


In a pigs eye. Unless your using the word "galleon" for any fighting ships (and that can't be from all the textev otherwise). RFC perhaps you've lost me but this:
http://visual.merriam-webster.com/image ... alleon.jpg
is a galleon and this:
http://upload.wikimedia.org/wikipedia/c ... 3h9307.jpg
is a 19th century two-decker. And they ain't the same ship by a landslide.
Further if you say 19th century frigate I'm thinking:
http://c252289.r89.cf3.rackcdn.com/149462.jpg
because a frigate as opposed to a ship-of-the-line was generally single decked (well single gun decked, the other nominal 'gun' deck was more a berth deck.)

snip
Larry


The term galleon was used first in Off Armageddon Reef. The term to describe Safehold's pre-Merlin sailing ships was accurate. Post Merlin the ICN began moving towards the 19th century Frigate. The names never changed but the design definitely did. So, mainland ships still maintain fore and aft castles to some degree but the ICN gave those up completely. Both styles are still referred to as galleons in safehold.
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Re: Convoy escorts - SPOILER for SNIPPET 8 of HFQ
Post by runsforcelery   » Thu Oct 16, 2014 12:25 am

runsforcelery
First Space Lord

Posts: 2425
Joined: Sun Aug 09, 2009 11:39 am
Location: South Carolina

Dilandu wrote:
runsforcelery wrote:

When Rock Point thinks about tying down half the navy, he's talking about numbers of hulls, not tonnage, and so long as the attackers and the targets are wind powered, there's really no need to add screw-driven ships to the mix. Would they be nice to have? Sure they would! Are they necessary? Not so much.


I disagree. The sail ships is always controlled by wind, so they have (from the steamships point of view) enormous problem with maneuvr. The lesser quantity of screw ships would do the job of much greater number of sailing units.

And after all, the screw gunboats are nessesary for coastal operations. You may go in coastal war without battleships. But without gunboats? No, no and with all respect - no.

Add 10-12 carronades to, say, one merchy out of three in each convoy as a backup threat to the raiders, and the problem gets a lot more manageable.


Er, against the Church long guns (possibly with shells)? With all respect, the carronades became useless as soon as shell guns appeared and make possible to destroy the wooden ships with only long-range hits.

Escorts have to be big enough to make success against them problematical for the raiders.


Er, for what reason? One screw gunboat with a few of rifled guns would be able to deal with almost any number of sail shooners or galleons.

At the moment, steam and armor are more vital to the ships expected to engage shore targets or enemy "line-of-battle" ships, and that's where their emphasis is likely to be placed for the foreseeable future.


Well, probably this is inevitably for any navy, that live on principle "let's put all eggs in one big backet" - for example, a KH basket - instead of building a reasonable number of middle and light units first. :D

(Please, forgive me that pun, but the situation was so magnificent, than to miss the opportunity would be unthinkable ;) )

As i recall, in Crimean War the Russian Empire definitely wasn't a industrial superpower, and in therms of productional capabilites was probably no more than Charis. But... she was able to build forty screw gunboats in less than a year. ;)


Okay, are you even remotely considering the nature of the threat when you start prescribing the best defense?

The Desnairian raiders are light craft. That means schooners and brigs, not galleons, and that means that they are not going to be armed with long guns capable of firing explosive shells. They don't have the displacement to carry them. So that means that they are going to be firing either carronades (which means they have to come into range of other carronades) or else they're going to be firing solid shot from long range, probably from 12-pounders or lighter, and not even the Charisians have produced explosive shells for smoothbore muzzleloaders that like. They might — might — have one or two heavier long guns, but they aren't going to be any heavier than, say, 24-pounders, nor do they have to be any heavier than that to deal with most merchantmen.

As far as sailing ships always being controlled by the wind, so are the attackers. :roll:

The Royal British Navy understood convoy escort tactics under sail very well, and they did it very effectively.

For a large convoy, you assign one or two powerful cruisers — frigates or, in the case of Safehold, galleons armed on two decks — supported by a larger number of light cruisers — brigs, small ship sloops, or, in the case of Safehold, schooners. The heavy ships are held to windward of the convoy, placed to intercept any attacker running down on the wind and, if necessary, to themselves sail downwind through the convoy to deal with the highly unlikely (indeed, outright bizarre) possibility of an attacker trying to beat up to windward to engage the convoy. Any of these heavy ships would be able to deal with any attacker the Desnairians or anyone else could conceivably get to sea, and the Charisians have scores of them that don't currently have a wooden battle fleet to fight.

The light ships (the schooners) are distributed more widely about the convoy to play sheepdog and keep a lookout for potential threats. (Given the speed of sailing vessels, under most conditions of visibility where the raiders are likely to spot the convoy, they should themselves be spotted hours before they can actually attack.) The majority of the light ships will also be held to windward of the convoy, however, because that's the only axis from which a realistic threat can be posed. Assuming that they are at least as maneuverable as their opponents (and, in fact, they will almost invariably be more maneuverable, given the designs and the crews involved), the only way that an attacker is going to get past them is to provide more attack platforms than the escorts can intercept — that is, to swamp them through sheer force of numbers. That's unlikely to happen to any future convoys, assuming the Charisians organize moderately large ones, for a lot of reasons, but it conceivably could. It is what happened to the convoy Rock Point is thinking about, but that convoy was organized before the nature of the Desnairian threat, and its escort was both understrength and taken by surprise by the number of attackers. In the less than likely eventuality that the escorts of some future convoy are similarly swamped, the merchantmen in the convoy who are equipped with carronades and naval gun crews to man them provide a backstop to the escorts. They constitute "armed merchant cruisers," if you will, embedded in the convoy proper, and a carronade armament would pose a major threat to any light cruiser Desnair is capable of building.

These are well understood, highly effective tactics for commerce protection of convoys. The real threat of the commerce-raiding tactics being adopted by someone like Desnair isn't to escorted convoys (under normal circumstances); it's too ships sailing individually, and that's what makes the strategy dangerous to Charis and Siddarmark. By forcing Charis to concentrate shipping in the convoys which can be escorted, the entire Charisian merchant fleet — and its ability to support the Army's logistics — is significantly compromised at a time when that logistic support is particularly critical. This means that Charis needs to be able to organize the largest possible number of adequately escorted convoys, since each of those convoys can then be smaller (since there will be larger numbers of convoys, there need to be fewer hulls in each of them), which will restore necessary flexibility to shipping schedules. That means that it is far wiser of Charis to rely on the sail-powered escorts she already has rather than build a much smaller number of more efficient steam-powered escorts which can then escort a much smaller number of convoys. Commerce protection is all about numbers and how broadly the escorts can be deployed, not brute firepower and tactical superiority concentrated in a far smaller number of places simultaneously.

Why in the world would the Imperial Charisian Navy divert steam-powered vessels to a task which can be adequately performed by sailing vessels when they have a multitude — indeed, a plethora — of sail-powered vessels already in commission which can be immediately assigned to the task? Would steam powered ships be more efficient? Of course they would. Assuming, of course, that you built a steam-powered ship with sails to give it the endurance to stay with a convoy of sailing ships, in which case you have to get into lifting screws or else have a vessel which can't keep up with the convoy under normal sail conditions because of the drag of its propeller. But efficiency isn't necessarily the same thing as adequacy, and the emphasis of the Imperial Charisian Navy's modern, powerful vessels is going to be on crushing powerful, concentrated opposition (whether afloat or ashore) where armor and gunpower are going to be absolutely at a premium while the ships which are far less capable of facing that kind of opposition — but are fully capable of dealing with any force of commerce-raiders ever built on Safehold — get on with the task of protecting commerce.

Frankly, this is a no-brainer from the Charisian perspective.


"Oh, bother!" said Pooh, as Piglet came back from the dead.
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Re: Convoy escorts - SPOILER for SNIPPET 8 of HFQ
Post by runsforcelery   » Thu Oct 16, 2014 12:53 am

runsforcelery
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Posts: 2425
Joined: Sun Aug 09, 2009 11:39 am
Location: South Carolina

Larry wrote:OK my first attempt to respond timed out and I got logged out before I finished. Let's try again!

runsforcelery wrote:I appreciate all the suggestions, but the existing schooners, with regular Navy crews, are thoroughly adequate as convoy escorts, guys. The problem is numbers, and even there I'm seeing some very high numbers estimated per convoy.


I'm confused. High numbers of escorts? High number of raiders? I've some how lost the thread. And if their getting ships cut out on them then either the numbers of escorts aren't adequate, or they need better designs. It's no shame to admit that their are better designs and the Inner circle certainly have knowledge of them. My real problem following you is here.

runsforcelery wrote:Now, if Desnair gets to the point of sending out full-scale galleons (which are basically 19th century double-banked frigates) things get a lot messier.


In a pigs eye. Unless your using the word "galleon" for any fighting ships (and that can't be from all the textev otherwise). RFC perhaps you've lost me but this:
http://visual.merriam-webster.com/image ... alleon.jpg
is a galleon and this:
http://upload.wikimedia.org/wikipedia/c ... 3h9307.jpg
is a 19th century two-decker. And they ain't the same ship by a landslide.
Further if you say 19th century frigate I'm thinking:
http://c252289.r89.cf3.rackcdn.com/149462.jpg
because a frigate as opposed to a ship-of-the-line was generally single decked (well single gun decked, the other nominal 'gun' deck was more a berth deck.)

So in faith I'm genuinely and truly confused. Exactly what are the Charisians using as "escort" Galleons? Real Galleons or something your calling a Galleon but that has a different name in the reality I am in?

And if they are actually Galleons then let me suggest something. Despite intermarriage and putting down the odd rebellion, the subsidiary states of the Empire are still pretty shaky allies. It's not that long ago that Charis was the enemy, the religious angle is still an open wound and being beaten still has to smart. Finding ways to hand out royal contracts to places to buy goodwill wouldn't hurt. Each of those island nations (Emerald, Tarot, Corisande) is going to have good shipyards for making wooden ships and not much facility for making steam powered iron hulled ones. (And if I was Cayleb I might be a little leery of putting my best designs into their hands even if I did think they could build them) By commissioning advanced sailing designs such as actual full rigs or barqs and brigs you get more advanced hulls and escorts that can beat the snot out of Desnarian raiders, while running rings around them, stimulant trade, improve the overall standing of the empire and seed in technology that's not nearly as controversial as the steam belching monsters the Charisians seem to be comfortable with. (Taint natural I tell you, setting a fire on board a ship, no good will come of it!).
I'm just saying, galleons, Galleons? Man, Galleons are soooo 17th century. Lets get those shipyards cranking some real ships, Brigs and Brigantines, Barques and Full Rigs. The shipyards are there! No more Galleons! Build real ships!

Larry




You have been reading the books? :roll: I only ask because you seem to have missed quite a few minor details about the ships Charis has been producing from the very first moment they began building purpose-built broadside-armed sailing ships.

Before proceeding, I might point out that using the phrase "in a pigs eye" in reference to the author's understanding of how the military technology in his novel works might be considered just a soupçon . . . rude? At the very minimum, please grant me the courtesy of assuming that I know what the opposing warships are armed with and what they're handling characteristics are.

Having said that, I would also point out that your comment that most frigates of the 19th century were armed on a single deck is wrong. From the last quarter of the 18th century they were armed at least on their quarterdecks and forecastles, in addition to their main deck guns; by the second decade of the 19th century (especially after the Brits' ran into the big American frigates) "double-banked" frigates with fully armed spar decks (the equivalent of two full gun decks) were the norm. Constitution's broadside was considerably heavier than that of a Dutch two-decked ship-of-the-line, for example.

More to the point for the purposes of this discussion, however, have you somehow failed to note that the terminology used on Safehold and by Safeholdians for two-decked ships mounting up to 68 guns has been "galleon" throughout the books? For that matter, even a cursory reading of the sail plans described for these ships should make it clear that we are talking about very late 19th century designs, not 17th century-style galleons.

As for getting the shipyards up to build "brigs, brigantines and . . . real ships," by this time, the Charisian navy has literally scores of twin-masted schooners mounting from 16 to 24 shell-firing 30-pounder carronades and a single shell-firing long gun on a pivot which would be capable of ripping the ass off of any gun brig ever built by the Royal British Navy and are more weatherly and maneuverable to boot. The "galleons" of the Imperial Charisian Navy are considerably more powerful than (and at least as weatherly and maneuverable as) the USS Constitution — you remember, the one that has a heavier broadside than a Dutch ship-of-the-line? — by this time. Trust me, the ships that I am proposing using for convoy escort are 100% capable of dealing with any threat Desnair or any of the mainland realms are going to manage to get to sea past the fleets keeping an eye on their surviving naval ports.

As for the shakiness of the Empire, you overestimate it considerably. As for the shipyards of the Empire's member realms, they're already fully occupied building merchant ships, schooners, and galleons.

Please look at my immediately preceding post for an explanation of what happened to the convoy Rock Point was thinking about. It's not something that is going to be repeating itself now that the full nature of the threat is understood and adequate convoy tactics are going to be adopted.

Sometimes even the bad guys get lucky.

The whole nature of commerce protection is going to put an enormous monkey wrench into the flexibility of Charisian logistics, but it's definitely not something that can't be dealt with by those "soooo 17th century" galleons Charis hasn't been building since well before the Battle of Armageddon Reef.


"Oh, bother!" said Pooh, as Piglet came back from the dead.
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Re: Convoy escorts - SPOILER for SNIPPET 8 of HFQ
Post by laz   » Thu Oct 16, 2014 3:08 am

laz
Lieutenant (Senior Grade)

Posts: 73
Joined: Mon Jun 03, 2013 1:25 am

runsforcelery wrote: In the less than likely eventuality that the escorts of some future convoy are similarly swamped, the merchantmen in the convoy who are equipped with carronades and naval gun crews to man them provide a backstop to the escorts. They constitute "armed merchant cruisers," if you will, embedded in the convoy proper, and a carronade armament would pose a major threat to any light cruiser Desnair is capable of building.


just a thought. but since the EOC navy and army are using flares/rockets, and most ships are wood, are any of the merchant vessels armed with a butt load of them or have them as cargo... the night flares would do real nice caught in the rigging.

and they don't weigh much. you can load them real fast. and they are pretty to watch, especially with a hot cup of coffee.


laz
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