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New Outposts content post July 10th patch / July 30th patch

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New Outposts content post July 10th patch / July 30th patch
Post by Kheldan   » Tue Jul 22, 2014 10:14 pm

Kheldan
Ensign

Posts: 19
Joined: Wed Jul 16, 2014 3:29 pm

NEW OUTPOSTS CONTENT POST JULY 10TH 2014 PATCH

UPDATE: As of July 30th, Level Booster II were added back to the Breslau Outpost.

This patch greatly changed the content of the outposts, making many posted strategies / help obsolete and in turn making the game much harder mostly due to lack of Level Booster availability.

Hope this help.

Sector 1: Nemea Sector:

Nemea Oupost:
---------------------------
Level Booster I 10k Plasma (*** ONLY available here, buy 10-15 of these)
Plasma Synthesizer 10k Metal
Metal Synthesizer 10k Plasma

Outpost MN-02:
---------------------------
100mm Alloy Armor 40k Metal
Explosive Payload 40k Plasma
Level Booster I 10k Plasma

Sector 2: Enigma Sector:

Maris Outpost:
---------------------------
Solidifying Chamber 30k Plasma
Butrain Simulator 20k0 Plasma
Upgrade Power Shunt 30k Plasma

Nasu Mara Outpost:
---------------------------
Resonant Synthesizer 30k Metal
Ballistic Nuke Thrusters 120k Metal
Enhancement Matrix 60k Metal

Sector 3: Breslau Sector:

Breslau Outpost:
---------------------------
Auto CM Integrator 60k Plasma
Level Booster Core II 30k Plasma (*** ONLY available here, buy 10-15 of these)
Enhancement Matrix 60k Metal
Induction Energizer 60k Plasma

Whalter Outpost:
---------------------------
Inertial Harness 60k Metal
Automated Integrator 60k Plasma
Resonant Sythesizer 30k Metal
Vectrolytic Processor 120k Plasma

Telmach Outpost:
---------------------------
250mm Alloy Armor 120k Metal
Nanite Assembler 240k Metal
Ternary Tracking 60k Plasma
Missile Tube Optimization 120k Metal

Sector 4: Sachsen Sector:

Sachsen Oupost:
---------------------------
Ternary ECM Processor 60k Plasma
Oscillating Phaser 60k Metal
Repair Web 60k Metal
Robotic ECM Integrator 120k Plasma

Slocum Outpost:
---------------------------
Automated CM Integrator 60k Plasma
Inertial Hardness 60k Metal
Interferant Optic Armor 60k plasma
Speciality Simulator 120k Plasma

Trellis Outpost (open via side quest):
---------------------------
Fire Mitigation Manifold 60k Metal
Ballistic Grav Propellers 240k Metal

Sector 5: Mannassas Sector

Celebrant Outpost:
--------------------------
Plasma Collider 60k Metal
Photon Charged Thrusters 120k Metal
Hypervalent System 120k Plasma

Dresden Outpost:
--------------------------
Level Booster III 60k Plasma (*** ONLY available here, buy 10-15 of these)
Prismatic Ballistic Armor 60k Metal
Ion-Infusing Fabricator 60k Plasma
Composite Payload 120k Plasma

New Tuscany Outpost:
--------------------------
500mm Alloy Armor 240k Metal
Hypervalent Nav Processor 240k Plasma
Physnet Simulator 60k Plasma

San Miguel Outpost:
--------------------------
(Side Quest outpost, if it relocks, redo fights to re-open)
Robotic Laser Integrator 120k Plasma
Oscillating Laser Charger 120k Plasma
Interferant Optic Armor 60k Plasma
Sidewall Eddy Regenerator 120k Plasma

Sector 6: Formori Sector

Talbott Outpost:
--------------------------
Repair Web 60k Metal
Impeller Wedge 480k Metal

Redoubt Outpost:
--------------------------
Full-Spectrum ECM Integrator 240k Plasma
Photon-Charged Thrusters 120k Metal
Payload Amplifier 240k Plasma
Integration Web 120k Metal

Prairie Outpost:
--------------------------
Full-Spectrum CM Integrator 240k Plasma
Prismatic Ballistic Armor 60k Metal
Nanite Assembler 240k Metal

Pequod Outpost:
--------------------------
(Side of Cain Side Quest outpost)
Magnetic Field 240k Metal
Sidewall Eddy Regenerator 120k Plasma
Hypervalent Processor 120k Plasma
Last edited by Kheldan on Sun Aug 03, 2014 10:11 pm, edited 2 times in total.
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Re: New Outposts content post July 10th patch
Post by Roguevictory   » Wed Jul 23, 2014 5:37 pm

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Location: Guthrie, Oklahoma, USA

Where do we buy the orange and purple boosters? Everyone says they are in one of the outposts outside the last sector but I don't see them listed.
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Re: New Outposts content post July 10th patch
Post by Kheldan   » Wed Jul 23, 2014 7:20 pm

Kheldan
Ensign

Posts: 19
Joined: Wed Jul 16, 2014 3:29 pm

Roguevictory wrote:Where do we buy the orange and purple boosters? Everyone says they are in one of the outposts outside the last sector but I don't see them listed.


Welcome to the July patch, they are no longer available.
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Re: New Outposts content post July 10th patch
Post by Duhjoker   » Wed Jul 23, 2014 7:28 pm

Duhjoker
Lieutenant (Junior Grade)

Posts: 49
Joined: Fri Jun 27, 2014 4:26 pm

I have updated the Saganami Guide to include content for the Breslau sector outposts.
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Re: New Outposts content post July 10th patch
Post by Roguevictory   » Thu Jul 24, 2014 2:02 am

Roguevictory
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Posts: 419
Joined: Tue May 13, 2014 8:15 pm
Location: Guthrie, Oklahoma, USA

Kheldan wrote:
Roguevictory wrote:Where do we buy the orange and purple boosters? Everyone says they are in one of the outposts outside the last sector but I don't see them listed.


Welcome to the July patch, they are no longer available.


I thought Patchs were supposed to add new content and fix bugs not remove what's already there and working fine?
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Re: New Outposts content post July 10th patch
Post by Duhjoker   » Thu Jul 24, 2014 3:18 am

Duhjoker
Lieutenant (Junior Grade)

Posts: 49
Joined: Fri Jun 27, 2014 4:26 pm

Lol!!!!!!
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Re: New Outposts content post July 10th patch
Post by Starsaber   » Thu Jul 24, 2014 8:33 am

Starsaber
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Posts: 255
Joined: Thu Mar 24, 2011 9:40 am

Roguevictory wrote:
Kheldan wrote:
Welcome to the July patch, they are no longer available.


I thought Patchs were supposed to add new content and fix bugs not remove what's already there and working fine?


I haven't played for a while, but I'm pretty sure they decided that having those boosters available for purchase made the game too easy, meaning that removing it was fixing a bug from their perspective.
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Re: New Outposts content post July 10th patch
Post by Duhjoker   » Thu Jul 24, 2014 4:12 pm

Duhjoker
Lieutenant (Junior Grade)

Posts: 49
Joined: Fri Jun 27, 2014 4:26 pm

If it was so easy then why were people having such a hard time killing the system 30 boss the Willis. He is the most difficult boss in the game. Itself have only beaten him once out of the three games I play. Once and only because I had been able to prepare by buying a ton of 1400mm Armors and because I actually had my ship boosted to full. This guy has a total of 6000 hp compared to the most you can get now at around 2500 HP. There is know way I'm gonna be able to beat him with my third game because of the whole LB situation. Hell I'm having a hard time beating the system fights before System 30. I'm gonna be but a snack if I ever make it there. I can only imagine how many new players will drop the game due to the now horrendous difficulty.
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Re: New Outposts content post July 10th patch
Post by Duhjoker   » Fri Jul 25, 2014 1:01 am

Duhjoker
Lieutenant (Junior Grade)

Posts: 49
Joined: Fri Jun 27, 2014 4:26 pm

Recieved a response from ES today, seems they didn't know about the level booster situation. Here is their response.

Thanks for your email and we're sorry for the delayed response. There should be some level boosters scattered through the outposts, but we've heard from you and several other players that there are currently none available on some of the early sectors. We'll get this fixed right away!

Best regards,
Tales of Honor Support Team
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Re: New Outposts content post July 10th patch
Post by Kheldan   » Sun Aug 03, 2014 10:12 pm

Kheldan
Ensign

Posts: 19
Joined: Wed Jul 16, 2014 3:29 pm

UPDATE: As of July 30th green Level Booster II were added back to the Breslau Outpost, make sure to buy some of them before going to next sector!
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