So, I have finished the game, and I really did enjoy it. However, during my time playing, there are a few things I felt that I would like to be added or addressed. Please don't take these as demands, but hopefully they could be considered.
1. More levels.

2. A Tactical Officer. Some way that I could just order my attack missiles to fire when loaded, rather than having to do it my self. I usually use sequenced fire from my three batteries, and it is more annoying than anything else when I have to keep pushing a button every second and a half to keep attacking the enemy. Maybe just a toggle switch above the launch buttons that switches between "fire on demand" and "fire when ready."
3. A way to exchange metal and plasma.
4. Some way to sell missiles and conduit. I currently have 1,158 anti laser missiles and 102 pieces of conduit that I will probably never need. (I have been grinding a bit.)
5. An item that would allow me to repair two departments simultaneously during combat. That way, if I am in a hole, I wouldn't have to repair my defense OR offence, but I could do both at once. Possibly start it at "repair one at full speed or two at half speed" and then upgrade it to two at full speed for top level.
6. A disruptor item for roll ability. It is the only thing I can't use my Hull Penetrator missiles to take out, and if it is all that the enemy has left, it just postpones the inevitable. Especially at the end, when they spin as fast as the Tasmanian Devil from Loony Toons.
7. An enemy that surrenders when they have no offence nor defense left and are at almost no hull points. I'm not saying that everyone should, but I kind of feel bad about blowing up defenseless ships time after time after time. It's like pushing chicks in to a pond of near-pike.
8. Some sort of association between the colors of the level name, the cargo pod, and the items in it. It is one thing to do a Legendary fight, get a Very Rare pod and a Rare or Uncommon item, but when I did a Legendary fight, got an Uncommon pod and no item at all, I wanted to throw my tablet across the room.
9. An "exit" button. Something that saves the progress and closes the game, so I don't have to visit two outposts without buying anything before I force close the game to ensure I don't loose my most recent items.
10. More levels please!!

I do hope you consider these requests when designing the next update/level pack, and if you do, they are more or less ordered by how much I want them, although 5 and 6 are more or less interchangeable.
Can anybody think of anything else? Please feel free to add it to this thread.