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How To Abandon Ship?

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Re: How To Abandon Ship?
Post by Jonathan_S   » Sun Dec 03, 2017 11:37 pm

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Loren Pechtel wrote:You don't need to see them. The incoming bearing was known, I'm simply saying to interpose the tug wedge between the station and that bearing and as close to the station as possible.

The graser torps probably aren't built to deal with wedges as there weren't supposed to be any. Even if they are, they lose target lock when the wedge gets in the way and have to reacquire after flying by the target. That's going to make it much harder and if another tug does the same thing on the other side it's going to be all but impossible.

It's not like shooting at a ship hiding behind it's wedge--in that case you can use the wedge to have a pretty good idea of where the actual target is, the missile can position almost perfectly, only a small nudge is needed when they have the final bearing.

The Graser Torps are supposed to have an intelligent agent "AI" second only the the Apollo control missiles. Their sensor should be more that capable of seeing a wedge in their path, and determining how to vector around it.

And since the stations can't move the torp computer is going to know exactly where to be pointing it's graser the instant it clears the wedge. About the only way that causes more than a minor inconvenience is if the wedge is so close the torp literally doesn't have the delta-v to avoid it in time.
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Re: How To Abandon Ship?
Post by Loren Pechtel   » Mon Dec 04, 2017 3:04 pm

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Jonathan_S wrote:The Graser Torps are supposed to have an intelligent agent "AI" second only the the Apollo control missiles. Their sensor should be more that capable of seeing a wedge in their path, and determining how to vector around it.

And since the stations can't move the torp computer is going to know exactly where to be pointing it's graser the instant it clears the wedge. About the only way that causes more than a minor inconvenience is if the wedge is so close the torp literally doesn't have the delta-v to avoid it in time.


Your argument makes sense if the graser torps were designed for attacking stations. I doubt they are, though--they would be general purpose weapons. Thus they don't know their target can't move.
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Re: How To Abandon Ship?
Post by cthia   » Mon Dec 04, 2017 3:42 pm

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Loren Pechtel wrote:
Jonathan_S wrote:The Graser Torps are supposed to have an intelligent agent "AI" second only the the Apollo control missiles. Their sensor should be more that capable of seeing a wedge in their path, and determining how to vector around it.

And since the stations can't move the torp computer is going to know exactly where to be pointing it's graser the instant it clears the wedge. About the only way that causes more than a minor inconvenience is if the wedge is so close the torp literally doesn't have the delta-v to avoid it in time.


Your argument makes sense if the graser torps were designed for attacking stations. I doubt they are, though--they would be general purpose weapons. Thus they don't know their target can't move.

I get the feeling that these particular torps weren’t that smart. One in particular did not try to avoid the frantically interposed wedge of the freighter in any manner and another passed right through the open throat and out the end. Plus, they were relying on receiving final vectors/orders from other spy ships, which would further hedge my bet that they wouldn’t have been smart enough to dodge an obstacle -- wedge or no.

Son, your mother says I have to hang you. Personally I don't think this is a capital offense. But if I don't hang you, she's gonna hang me and frankly, I'm not the one in trouble. —cthia's father. Incident in ? Axiom of Common Sense
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Re: How To Abandon Ship?
Post by Jonathan_S   » Mon Dec 04, 2017 5:14 pm

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Loren Pechtel wrote:
Jonathan_S wrote:The Graser Torps are supposed to have an intelligent agent "AI" second only the the Apollo control missiles. Their sensor should be more that capable of seeing a wedge in their path, and determining how to vector around it.

And since the stations can't move the torp computer is going to know exactly where to be pointing it's graser the instant it clears the wedge. About the only way that causes more than a minor inconvenience is if the wedge is so close the torp literally doesn't have the delta-v to avoid it in time.


Your argument makes sense if the graser torps were designed for attacking stations. I doubt they are, though--they would be general purpose weapons. Thus they don't know their target can't move.

It doesn't actually need to be programmed specifically for attacking stations - though given it's long range capability combines with it's stealth it'd be odd if the designers hadn't put any thought into uses against 'fixed' infrastructure.

But predicting where the station is going to be after you lost sign of it is just one example of a general capability to project (and assign reliability data) to current observed target course - useful in any situation where you might temporarily lose target lock.
It just so happens that a station in orbit has an extremely well known course and one it's essentially unable to alter -- so the course projection (aka it'll continue to orbit) should be considered extremely reliable.
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