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Time Dilation | |
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by Lord Skimper » Tue Mar 03, 2015 12:49 am | |
Lord Skimper
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Just looking at common SciFy problems on Facebook and we came up with Ten while most are answered here better than in other places one caught my attention.
9) You can travel at the speed of light and no time passes elsewhere If you do manage to travel close to the speed of light, the time dilation effects should be huge, says Kakalios. To the point where a few days traveling at light speed should mean that hundreds of years for the rest of the universe. When DC Comics had Supergirl appear in the 31st century in Supergirl and the Legion of Super-Heroes, and everybody was asking how Supergirl had traveled forward in time 1000 years, Kakalios actually emailed writer Mark Waid, suggesting that Supergirl could have been chasing a Dominator at light speed for a few days. That, by itself, would cause 1,000 years to pass. Waid responded that that was way better than what he'd come up with on his own, which was a rogue Zeta beam. This is something that science fiction stories "have to get wrong," says Kakalios, "unless you specifically wanted to fold time travel into the future into your story." And if you go backwards to your destination at light speed, it's not like the odometer rolls backwards — you just go further forward in time. With all the Minutes on Days spent at near Light speed, even 80% of light speed, time Dilation should cause those speeding along to be out of time more that anyone else. Let alone what hyper space would do. Is there an 80% of light speed rule in Hyperspace? Given that there is no matter in Hyper space you likely would be able to go very fast. However doing so for a few days you would miss centuries when you got back home. One other question that arose was how ships communicate in Hyper space with each other? ________________________________________
Just don't ask what is in the protein bars. |
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Re: Time Dilation | |
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by MuonNeutrino » Tue Mar 03, 2015 2:05 am | |
MuonNeutrino
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Ships are limited to 0.8c in normal space, but the limit is actually lower in hyper - 0.6c. (One reference to this is in the supplement at the end of More than Honor, though offhand mentions of top speeds are scattered around the books in various places. Merchant ship top speeds are lower due to their weaker civilian-grade particle shielding, but I don't have a reference off-hand.)
The Lorentz factor at 0.8c is 1.667, so the time dilation for the ship crews is the inverse of that, 0.6. So, for a long trip at 0.8c, they would only age 60% as much as everyone else. However, long trips are done in hyperspace, not realspace, and at the lower velocity of 0.6c the Lorentz factor is only 1.25, for a time dilation factor for the crews of 0.8. So, yes, people who spend all their time jetting around the galaxy in hyper space (on military ships) would eventually drift out of sync to the tune of 20%. However, military ships don't spend anywhere near all their time tooling along at max speed in hyperspace. Mostly they hang around in realspace - being in fleets guarding places, or rotating for refit/other downtime, or similar non-traveling duties. Even lighter ships that spend lots of time on patrol or escort still won't spend *all* their time in hyper. It does seem to be commonplace for military personnel to accumulate at least a bit of relativistic lag over a career (witness Henke's internal thoughts on the event of her birthday in one of the recent novels), but it seems to be neither very significant nor especially important to the characters. _______________________________________________________
MuonNeutrino Astronomer, teacher, gamer, and procrastinator extraordinaire |
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Re: Time Dilation | |
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by SWM » Tue Mar 03, 2015 10:04 am | |
SWM
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Yes, there is actually mention in a few places in the text(including in HoTQ, if I recall correctly) about the time dilation effect both in normal space and in hyperspace. A few journeys are noted as taking X amount of time for the crew and Y amount of time for the rest of the universe.
But for the most part, everybody just resets their clocks and doesn't worry about it. I suspect it was a bit more of a concern before prolong. For freighters, the limits are 0.6 c in normal space and 0.5 c in hyperspace, unless they have military-grade rad shielding. --------------------------------------------
Librarian: The Original Search Engine |
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Re: Time Dilation | |
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by crewdude48 » Tue Mar 03, 2015 1:23 pm | |
crewdude48
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Which you would know if you actually read the books. I am seriously startingto doubt Skimper has done so.
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I'm the Dude...you know, that or His Dudeness, or Duder, or El Duderino if you're not into the whole brevity thing. |
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Re: Time Dilation | |
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by HB of CJ » Tue Mar 03, 2015 2:35 pm | |
HB of CJ
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That is why they call it Science Fiction. HB of CJ (old coot) Junior Captain now sosss all your underlings salute!
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Re: Time Dilation | |
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by exiledtoIA » Tue Mar 03, 2015 6:12 pm | |
exiledtoIA
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Actually there is a kind of throwaway in CoG about this.
Mike Henke is musing about her birthday and when she gets to put on her new rank. There was a comment about her 2 slightly different ages and how the admiralty goes by Manticore's calender. |
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Re: Time Dilation | |
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by Bill Woods » Tue Mar 03, 2015 7:50 pm | |
Bill Woods
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Nitpick: it's in SoF, not CoG. ----
Imagined conversation: Admiral [noting yet another Manty tech surprise]: XO, what's the budget for the ONI? Vice Admiral: I don't recall exactly, sir. Several billion quatloos. Admiral: ... What do you suppose they did with all that money? |
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Re: Time Dilation | |
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by Lord Skimper » Thu Mar 05, 2015 9:46 pm | |
Lord Skimper
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What about the wormhole junctions though. The 3 or so seconds in the transition would be how many years or days or what?
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Just don't ask what is in the protein bars. |
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Re: Time Dilation | |
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by Lord Skimper » Thu Mar 05, 2015 10:03 pm | |
Lord Skimper
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Also wondering about missiles as they fly passed at fairly high rates of speed they must be having time dilation on their systems, computing, and responding to commands etc.... Even with Apollo FTL comms the message to the missile would have to be very short and the response time of the missile would be tiny. I'm surprised missile can hit anything at all, rather than the Manticorian missiles missing or hitting two ships when they meant to all miss is astounding. And before Laser heads even more astounding. Counter missiles even more so.
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Just don't ask what is in the protein bars. |
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Re: Time Dilation | |
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by Bill Woods » Thu Mar 05, 2015 11:05 pm | |
Bill Woods
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Oh well, someone losing a few seconds several times a day is losing, say 10 sec/day * 360 days/year = 3600 sec/year = 1 hour per year. Over the course of a 100-year career, that's about four days. ----
Imagined conversation: Admiral [noting yet another Manty tech surprise]: XO, what's the budget for the ONI? Vice Admiral: I don't recall exactly, sir. Several billion quatloos. Admiral: ... What do you suppose they did with all that money? |
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