Hutch wrote:And just to complicate matters further, they might have held up a bit to allow the latest (and least heard-from) member of the Star Kingdom (Lynx) to get their nominations and nobles selected and ready for the Lords.
Weird Harold wrote:IIRC, they can't even seat all of the San Martin Lords because of the 10% per election limit. I think there is also a minimum time between general elections involved also.
I'm pretty sure that there has been at least one election since the High Ridge government collapsed -- they were beyond the five year maximum without a "state of emergency" already, and Grantville had no problem with wartime elections.
SharkHunter wrote:I've completely forgotten when the 10% limit applies, was that just the Talbott systems or did it apply to Trevor's Star (San Martin) as well? I'm also wondering if there's a ratio in effect for San Martin in terms of "how many peers"?
Sharkhunter,
the 10% rule is for the Star Kingdom's parliament, not the imperial parliament. Only 10% of the total number of lords can be added at one sitting. Where they are from isn't material. The San Martinos were strongly supportive of Cromarty and the Centrists, so High Ridge et al. delayed the election.
One reason they were so quick to annex Lynx was that it gave the then government (especially New Kiev and Descroix) a lot of opportunity to coopt the choices and look for people they would prefer to see seated. Funnel a bunch of money into the local system, and then the local government gives you the sort of officials you want.
The Talbot Quadrant is a different issue altogether, and has its own parliament. The Imperial Parliament will be skewed by law and on purpose for some 75 years-- the details were in SftS, and HoS.
Rob