fallsfromtrees wrote:Brigade XO wrote:I don't think you would be able to identiby highly stealthed ships and yachts in or moving around/leaving the Mesa system.
That would be primarily because they would not be using said stealth gear. Why bother? All it would do is call attention to themselves from the System tactical net/SDF. They also have no reason to be slinking around. You apparently can't yet identify Streak Drive ships just from visuals and there is no reason for the Alignment to put any Spider Drive ship anywhere near the Mesa system.
Traffic to and from the Mesa system has the option of the Mesa-Visigoth wormhole or just heading out in whatever direction is best for it's next or 1st destination on whatever business it is on.
I don't recall any discripton of Visigoth actually stopping and searching ships comming through from Mesa for slaves so any of the Houdini people who are being sent on ships with slave cargos are going to be a fairly good cover, especially if you only add two or four Houdini's plus a GAUL to any given ship. Heck, if the Alignment didn't use public transport from surface to station and just used private shuttles w/o bothering to list the escapees as passengers then you can move them off world and onto a cargo ship without all that bothersome paperwork that would let them be tracked.
There have to be places that ships come from or go to on a regular basis at Mesa through hyperspace. They don't have to be on any particular schedule, just the best direction (and that changes with planetary movement) and there is no reason why a ship can't head out as if it were going to the 123 System and change course a suitable time after it enters hyperspace. If I were taking a load of slaves somewhere, that is what I would do. Who is going to check (to this point) from the government of Mesa? Freighters also can carry passengers. They probably even do it on a regular basis and at a level of more than the occasional one or two. Depends on where ships are going and, typicaly, how often other scheduled transport goes- and how it goes- to the same points. It is not unususal now for what are essentily cargo boats to carry passengers to points on Earth's oceans without regular scheduled passenger service or where that service is infrequent.
Given the amount of potential space available on your average Honorverse freighter, they could easily have room for 10 to 20 people given that they are going to have (and want to have) plenty of available environmental capacity and support such as food. If you have a bunch of somwhat shady ships calling at Mesa all the time (slave transports etc) it would be relatively easy to put several people on even a non-slaving ship just by transfering them in regular cargo/supply lighters.
We do that that the shipping pattens were detectable. In CoG we have textev that the controllers on Balescu station noted the large increase in traffic. This indicates that there is something that Anton will be able to sift out of the background.
I agree with you that the shipping patterns will be discernable at some level. However, I also will point out that "huge increase in shipping patterns" will mean something different in a wealthy system like Mesa with a large volume of traffic coming and going than it will for Balescu station with comparatively little traffic.
I would also suggest that the routing for Houdini won't be all the same. There could be dozens of initial stops that would fold back into one final destination as a technique for making the final routing harder to trace.
Don