tonyz wrote:I was referring to Theisman's post-Solom analysis, from At All Costs, chapter 58:
tonyz wrote:It looks like the Havenites can spot these weapons (or think they can) from just outside point defense range, but evidently they have practice tracking Ghost Rider recon drones.
Thanks for that, I am relistening to At All Costs right now, and I see your point about the Havenites stance on the matter.
tonyz wrote: We've seen a number of occasions when Sollies haven't been remotely aware of Manty recon platforms within 10K of their ships. I'm guessing Sollie software packages haven't been tweaked to look for such signatures. Given how many missile hits one needs to mission-kill even a Sollie SD, one Mistletoe platform won't kill ships, but it could be a nasty surprise to start a battle, or to hit a ship just before the mistle wave comes into range -- though you have to balance the additional damage versus the loss of info from the recon platform.
That was more or less what got me started on this idea, if you can get a weapons system that close to an enemy you have yet another advantage that they would find very hard to counter.
Also the Holly component was devised to allow a drone to launch and coordinate a bigger attack without needing to commit suicide itself. The Mistletoe Type II would act basically as the point-man and rangefinder, then paints its target with a new control missile or a similar system, and allows another hidden drone carrying the main firepower to launch the attack from a much closer range, all without putting the warships that deployed them in any danger, and maintaining the drones sensor coverage.
The question I guess is, is all this effort really worth it when you have Apollo already. The problem with the massive missile salvos now used is that while they are impressive and very distructive you also cannot hide it. That allows an enemy (once exposed enough times) to develop a counter. I was considering a new alternative that could flatfoot an enemy while building on what is currently the GA's key battle strength.