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Stuck in hyper space

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Stuck in hyper space
Post by Lord Skimper   » Sat May 31, 2014 7:48 pm

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There has been talk that something can happen and one can get stuck in hyperspace. Which is generally viewed as bad. But if one is stuck in hyper space couldn't one survive and perhaps thrive or be rescued? One could get stuck unable to turn but one could slow down and stop and await rescue or call for help.

I guess this might also lead to something else like possibly colliding with another ship or a mine / mine field in hyperspace. Particularly a stationary ship on a hyperspace lane.

As for mines couldn't that be a great commerce raiding technique? Wedge less ships crashing into a mine or perhaps a graser turreted ship sitting in hyperspace on a standard approach line. Even a Sollie SD could attack freighters or anything else and all anyone else would know is that the freighter's or escorts just didn't arrive.

Lost in hyperspace.
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Re: Stuck in hyper space
Post by Lord Skimper   » Sat May 31, 2014 7:59 pm

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How about building a forte in hyperspace, would the bubble sidewalls work if you are not moving? Put a bunch in hyperspace around a system and pick off anything not transmitting the correct code. Perhaps a MAlingment picket. One wonders if a spider drive works in hyperspace? One could even have a warshawski sail to re-energize ones power reserves, unless one has to be moving to use them for that? Although a forte in hyperspace with a sail could go anywhere in hyperspace. Just couldn't get through the bands or out of the band one is in. Given that wedge missiles don't work in hyperspace it could be a great equaliser. Graser torpedo's might work though.
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Re: Stuck in hyper space
Post by quark   » Sat May 31, 2014 9:06 pm

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Missiles work in most of hyperspace
Its only the grav waves that they dont work in
Very few systems lie in grav waves (MWW usually mentions it when they do, implying that it is rare)
So now you have another target for the GA, one which cant even dodge, for no real return
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Re: Stuck in hyper space
Post by Weird Harold   » Sat May 31, 2014 9:46 pm

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Lord Skimper wrote:There has been talk that something can happen and one can get stuck in hyperspace. Which is generally viewed as bad. But if one is stuck in hyper space couldn't one survive and perhaps thrive or be rescued? One could get stuck unable to turn but one could slow down and stop and await rescue or call for help.


I'm not sure if it was the Honorverse or some other SF series, but IIRC prolonged stays in Hyperspace drive people crazy.

Lord Skimper wrote:One could even have a warshawski sail to re-energize ones power reserves, unless one has to be moving to use them for that? Although a forte in hyperspace with a sail could go anywhere in hyperspace.


Have you ever read anyone else's posts -- or the books for that matter? If you had, you would have noticed that Warshawski Sails only work in grav waves and impeller drives, including missiles, work just fine everywhere except grav waves.
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Re: Stuck in hyper space
Post by Grashtel   » Sat May 31, 2014 10:30 pm

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Weird Harold wrote:I'm not sure if it was the Honorverse or some other SF series, but IIRC prolonged stays in Hyperspace drive people crazy.

I'm pretty certain its not the Honorverse, months long trips through hyper are common place and longer ones were common in the past. The dangers of Honorverse hyperspace seem to be purely physical in nature, being torn apart by grav waves or turbulence and getting lost being the main ones.
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Re: Stuck in hyper space
Post by boballab   » Sat May 31, 2014 10:49 pm

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Weird Harold wrote:Warshawski Sails only work in grav waves.


That is incorrect, they are also used to transit Wormhole Juunctions:
Chief Killian held Fearless's place in the outbound queue without further orders, and Honor punched up Engineering as they neared the departure beacon. Commander Santos appeared on her small com screen.

"Commander. Stand by to reconfigure to Warshawski sail on my command."

"Aye, Ma'am. Standing by to reconfigure."

Honor nodded, watching the freighter ahead of them drift further forward, hesitate for just an instant, and then blink out of visibility. The numeral on her maneuvering display changed to "1," and she turned to Webster and quirked an eyebrow, waiting out the seconds until he nodded.

"We're cleared to transit, Ma'am," he reported.

"Very good. Transmit my thanks to Junction Central," she said, and looked back at Chief Killian. "Take us in, Helm."

"Aye, aye, Ma'am."

Fearless drifted forward at a mere twenty gravities' acceleration, aligning herself perfectly on the invisible rails of the Junction, and Honor watched her display intently. Thank God for computers. If she'd had to work out the math for this sort of thing, she'd probably have cut her own throat years ago, but computers didn't mind if the person using them was a mathematical idiot. All they needed was the right input, and, unlike certain Academy instructors she could name, they didn't wait with exaggerated patience until they got it, either.
Fearless's light code flashed bright green as the cruiser settled into exact position, and Honor nodded to Santos.

"Rig foresail for transit."

"Aye, aye, Ma'am. Rigging foresail—now."

No observer would have noted any visible change in the cruiser, but Honor's instrumentation told the tale as Fearless's impeller wedge dropped abruptly to half-strength. Her forward nodes no longer generated their portion of the normal-space stress bands; instead, they had reconfigured to produce a circular disk of focused gravitation that extended for over three hundred kilometers in every direction from the cruiser's hull. The Warshawski sail, useless in normal-space, was the secret of hyper travel, and the Junction was simply a focused funnel of hyper-space, like the eye of a hurricane frozen forever in normal-space terms.

On Basilisk Station Chapter 5
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"I'd like to think that someone in the Navy somewhere has at least the IQ of a gerbil!" Rear Admiral Rozsak on the officers in the SLN
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Re: Stuck in hyper space
Post by Weird Harold   » Sat May 31, 2014 10:59 pm

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boballab wrote:
Weird Harold wrote:Warshawski Sails only work in grav waves.


That is incorrect, they are also used to transit Wormhole Juunctions:...


A Wormhole Junction is just a Hyperspace grave wave that touches N-Space.

Just one of several textev:

Torch of Freedom
Chapter Twenty-seven
wrote:
The numbers suddenly stopped flashing. They went on climbing, but their steadiness told Zachary the foresail was drawing enough power from the terminus' grav waves to provide movement.
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Answers! I got lots of answers!

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Re: Stuck in hyper space
Post by boballab   » Sat May 31, 2014 11:15 pm

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Incorrect again. The quote I provided tells you that a Wormhole Bridge is nothing more than focused Hyperspace NOT a Grav Wave and the the example you gave just points out that the Terminus of a Wormhole Bridge PRODUCES Grav Waves not is one, just like a Star produces Grav Waves that can effect a ship in Hyper that gets too close.


Weird Harold wrote:
A Wormhole Junction is just a Hyperspace grave wave that touches N-Space.

Just one of several textev:

Torch of Freedom
Chapter Twenty-seven
wrote:
The numbers suddenly stopped flashing. They went on climbing, but their steadiness told Zachary the foresail was drawing enough power from the terminus' grav waves to provide movement.
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"I'd like to think that someone in the Navy somewhere has at least the IQ of a gerbil!" Rear Admiral Rozsak on the officers in the SLN
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Re: Stuck in hyper space
Post by Jonathan_S   » Sat May 31, 2014 11:43 pm

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boballab wrote:Incorrect again. The quote I provided tells you that a Wormhole Bridge is nothing more than focused Hyperspace NOT a Grav Wave and the the example you gave just points out that the Terminus of a Wormhole Bridge PRODUCES Grav Waves not is one, just like a Star produces Grav Waves that can effect a ship in Hyper that gets too close.
Nitpick; a star produced gravity that affects a ship that tries to exit hyperspace too close.

But you seem to be able to fly 'across' star systems in hyper just fine. Not only doesn't they affect ships that get 'too close' (as long as they don't try to exit) but they don't even generate a detectable effect in hyper (or else it'd be a lot easier to navigate) Any grav disturbance big enough to affect a ship would almost have to be be visible to sensors from a least a few lightminutes beyond the point it can actually affects a ship.
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Re: Stuck in hyper space
Post by Vince   » Sat May 31, 2014 11:46 pm

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Quotes reordered to avoid embedding limit.
boballab wrote:Incorrect again. The quote I provided tells you that a Wormhole Bridge is nothing more than focused Hyperspace NOT a Grav Wave and the the example you gave just points out that the Terminus of a Wormhole Bridge PRODUCES Grav Waves not is one, just like a Star produces Grav Waves that can effect a ship in Hyper that gets too close.
Weird Harold wrote:
A Wormhole Junction is just a Hyperspace grave wave that touches N-Space.

Just one of several textev:

Torch of Freedom
Chapter Twenty-seven
wrote:
The numbers suddenly stopped flashing. They went on climbing, but their steadiness told Zachary the foresail was drawing enough power from the terminus' grav waves to provide movement.

Here are some of the descriptions of wormholes that tell what form them:
More Than Honor, The Universe of Honor Harrington, (1) Background (General) wrote:In addition to his inertial compensator, Dr. Radhakrishnan also enjoys the credit for being the first to develop the math to predict and detect wormhole junctions, although the first was not actually detected until 1447 pd, many years after his death. The mechanism of the junction is still imperfectly understood, but for all intents and purposes a junction is a "gravity fault," or a gravitic distortion so powerful as to fold hyper-space and breach the interface between it and normal-space. The result is a direct point-to-point congruence between points in normal-space which are seldom separated by less than 100 light-years and may be separated by several thousand. A hyper drive is required to utilize them, and ships cannot maintain stability or course control through a wormhole junction without Warshawski Sails. Nonetheless, the movement from normal-space to normal-space is effectively instantaneous, regardless of the distance traversed, and the energy cost is negligible.
Italics are the author's, boldface and underlined text is my emphasis.
Honor Among Enemies, Chapter 9 wrote:The helmsman sent Wayfarer creeping forward once more, following sedately behind the two ships still in front of her, and Honor felt herself tense inwardly, ever so slightly. Although it was called a "wormhole" by spacers and the public, astrophysicists decried the misuse of that term. It wasn't totally inappropriate, but in effect the Junction was a crack in the universe where a grav wave even more powerful than one of the "Roaring Deeps" had breached the wall between hyper-space and normal-space. For all intents and purposes, it was a frozen funnel of h-space, and not a calm one, for the grav wave twisting endlessly through it was extremely potent. Impellers couldn't be used for the actual transit, and proper alignment required exquisitely accurate astrogation. One of Honor's Academy instructors had described it as "shooting a tsunami in a kayak," and she'd never encountered a better analogy.
Italics are the author's, boldface and underlined text is my emphasis.
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