Brigade XO wrote:It would be interesting to see what the SLN would throw at one of the Lacoon II termini forces in order to push them off. Part of that would be what they thought they would actually accomplish beyond being able to say that they had cleared the hostile forces (can't really say pirates and they couldn't say "invaders" as that would really inflammatory and scary for the general public) from the terminus. They will have damaged but perhaps not actually destroyed any of the SEM warships but then what? They have "sealed" that threat of access to the SL?
They are not going to be able to claim they have "opened" the wormhole to traffic. No merchant is going to test using it as they can expect --at the very least and if they survive- that SEM would possibly send them back through or "strong suggest" that they take the hyperspace route back to SL space or just intern the ship and crew for the duration of hostilities. That is IF they survive comming through against whatever is prepared to receive an SLN WARSHIP comming through and eliminate it as a threat before it can open fire.
Can you imagine the situation and conversation on the bridge of the SLN warship that would be ordered to be the 1st (or 2nd through 15th) transit the wormhole and engage the SEM ships -and GOD-only-knows what else- that will be waiting at the other end as SLN ships drop helpless into a kill-zone? I don't think Kingsford -who is not stupid- would order that. He has to know or be told that Manticore has been dealing with defense in deep depth and strength of wormholes since before the war with Haven.
What's more, after you destroy or drive off the wormhole picket, what do you do? The RMN would be punished awfully charging through to retake it, but surely another wormhole in their control is a tolerable normal journey to it. The SLN is either faced with leaving a force there to die in turn, or fight for the possession of a terminus it will not even keep.
And the RMN is very likely to have a picket nearby to report on what remains to hold that terminus, so if you fight the nearby picket, "win", and leave, they will immediately retake it.
The SLN gets RMN targets in particular places in small numbers without the protection of a long way from hyperspace emergence to where they sit. It's good news for creating small battles where you can hold the field afterward and actually score kills or serious damage, albeit still getting pounded fairly hard yourselves. It's something they can spin into some sort of victory and "doing something" - probably much better than commerce raiding way out yonder against you-know-not-what - but it's unlikely to make much strategic difference. It's not going to restore the League's revenue or prevent the Verge going up in flames.