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SLNwinning strategy, Insurgency.

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Re: SLNwinning strategy, Insurgency.
Post by runsforcelery   » Sun Mar 23, 2014 6:48 am

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namelessfly wrote:
Crown Loyalist wrote:The fact of the matter is that David Weber's books are hugely optimistic about the protagonists abilities to fight/defeat/prevent insurgencies without being ruthless about it. A lot of these planets are going to turn into hopeless, hopeless quagmires. But, on the other hand, most of those planets have only not been hopeless quagmires because the people extracting all their wealth to fund the Solarian League's government have used ruthless tactics whenever anyone looked like they might get uppity.



Most of these worlds are effectively in civil wars that have been frozen because one side has KEWs and the will to use them and the other doesn't. Manticore is going to be unfreezing those civil wars (as Mesa's wrangling effectively did in Moebius).

The result is going to be some worlds the side that's been suppressed will be able to easily overwhelm their opposition once KEWs are out of the picture (as the resistance would have done in Moebius), and they'll be fighting small-scale insurgency until they find a way to incorporate all parties into a representative government.

Other worlds, the two sides will be more closely matched and you'll get vicious fighting.

Luckily, situations where the Solarian-favored government has the martial power to overwhelm Manticore's preferred non-Solarian partners in the absence of Solarian/Gendarme support should be rare, given Solarian policies in the verge.


The turning of these places into quagmires will not, however, in and of itself cause Manticore to lose the war. Manticore simply doesn't have the resources to fight them all, barring Terekhov's strategy of killing all the offworlders with a precision strike writ-large. It'll take the public opinion hit out of the inability to do anything else. That's not going to change the end result, though. The bad propaganda about Manticore ruining planets on the verge isn't likely to help the League stay together in the long-term.


Manticore needs to be building these planets back into stable ones. That means functional popular governments. That means everyone living on the planet needs to feel that their rights are protected by the government, including those who previously supported the Solarian protectorate arrangement and benefited from it. Or they need to get hit by a KEW.



I'm a little too tired at the moment to deal with this at any great length, but you seem to be misreading the situation in the Verge quite badly in some respects.

There are, indeed, systems which have been openly taken over, lock, stock, and ballot box, by the OFS with system governors installed to control every aspect of the local government. These systems, however, are quite rare. Many (though by no means all) of them are the consequence of the sort of shooting or cold war situation you have described above, and the OFS presence is very open and overbearing in those instances.

The more common OFS methodology, however, is to worm its way into, corrupt, and then prop up a local government (which was not in the throes of civil war or anything of the sort) through advice, the supply of weapons and other technology, and covert operations which are normally carried out with the knowledge and consent of the official local government. This is the case for the systems which are controlled directly (if invisibly) by OFS (and milked for the funds the SL government requires). In systems which have been handed over to one of the transtellars to be run as wholly owned subsidiaries in return for hefty "fee" payments into the SL government coffers, OFS (normally) fades into the background while the transtellars in question find accommodating local front men of their own to form nice, legal governments which simply want to do whatever the transtellars think might be a good idea.

The Talbott Sector came under none of these models. The one OFS planned to extend to it would have consisted of offering someone like the New Tuscany oligarchs all the money they can steal as long as they're willing to be the League front men, propped up by League economic manipulation, advisers, technology, etc. The propaganda the MA leveled against the Manties inside the Sector was effective in direct proportion to the extent to which the locals could be convinced that Manticore intended to do exactly the same thing OFS would have done. Once it became evident that the Manties weren't interested in cutting sweetheart deals with cliques already in power --- and, in fact, insisted upon the extension of a sector-wide franchise limited only by the need to pay taxes in order to qualify --- it cut the legs out from under most of the potential local resistance movements. Political posturing, splinter groups, and even the occasional lunatic bomber may still be out there, but there's nowhere near the level of unrest which might threaten the general domestic peace or the processes of government.

Any propaganda value the MA got out of the Talbott annexation in the League, on the other hand, couldn't bother the Manties less (see below). For that matter, most of the outrage in the League stems more from the notion that the Manties might get in before OFS or --- even worse --- be preferable to OFS and the League in the locals' eyes.

In the case of the planets under outright, open OFS control, the Manties may well find occupation inevitable, at least in the short term. In the case of planets with existing constitutions which are simply being twisted/used to empower a façade democracy (or whatever) with the OFS operating behind the scenes, the only thing the Manties can do, morally and pragmatically, is to encourage the formation of some sort of coalition government to get the official constitution up and running properly (with amendments as needed) or write a new one from scratch, with Manty economic support to encourage economic stability and the provision of training cadres for military and security forces. In the case of governments which are basically fronts shilling for the transtellars, another variant of the coalition government/constitutional convention would have to be pursued.

The Manties have absolutely no interest in adding anyone to the SEM except on a purely voluntary --- as in "They asked us if we'd let them join" --- basis. They feel no obligation to replace one bad outside controlling power with another one, even if the new one might be "better" for the locals, and while their starship captains may wear white berets, Manticore does not see itself as the moral arbiter of other star nations.

You might be surprised by how willing they'll be to break a few eggs if they absolutely have to, but the reasons would have to be pretty damned compelling (and consist of more than "But you've got money and an open system of government so of course it's your responsibility to help us!"), and if they do feel their national interest requires them to intervene, they won't give a good goddamn for what the SL or the MA may do with that propaganda-wise. There is no Manticoran equivalent of the White Man's Burden, and despite the Liberals' posturing and vapors over Medusa, they're actually pretty damned pragmatic. Moreover, they already know all about negative propaganda, having been hammered with it throughout the Havenite Wars, and there's not a hell of a lot SL or MA propagandists can do that's likely to affect any of the relationships which are really critical to them: Haven, Beowulf, the Andermani, Grayson, Smoking Frog, etc.

Manticore will be perfectly willing to keep a lid on any sort of interstellar adventurism in the Verge, but self-determination is really high on their list of values. They'll keep other people from interfering; aside from that, it's up to the people who frigging live there to decide what they want to do with their lives and their planet. If the locals screw up badly enough to produce a Rawanda-like situation (which, by the way, is highly unlikely on most Verge planets), the GA as a whole might well see no option but to intervene, but it's very unlikely Manticore is going to be doing any nation-building with the dewy-eyed belief that "All we have to do is explain democracy to them, and of course they'll embrace it!"


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Re: SLNwinning strategy, Insurgency.
Post by namelessfly   » Sun Mar 23, 2014 7:57 am

namelessfly

That was well said by RFC.

Adm Henke's musings suggested that the RMN might have an OBLIGATION to provide security if a stable government is not in place and can not be established. I am thinking of General Powell's "potery barn" rule of "you break it, you buy it.". (if I had been POTUS after 9-11 Afghanistan and Pakistan would have suffered such massive infrastructure damage (irrigation, transportation including ports) that famine would be inevitable. Spreading democracy at the point of a bayonet was an experiment that failed. The idea of evicting the OFS then withdrawing to leave systems to their own devices even if they become Libya is callus but pragmatic.
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Re: SLNwinning strategy, Insurgency.
Post by pokermind   » Sun Mar 23, 2014 8:57 am

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The thing with the Verge is to save the SEM's good name from a callous MA dirty trick. The attacks on the main SL base in the area is to get defense in depth, and remove a potential base for further hostile acts. The dash to Mesa occurs when the 'true' enemy is unmasked. Mike is using good strategic and tactical operations to protect her part of the SEM IE. The Talbot Quadrant.

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Re: SLNwinning strategy, Insurgency.
Post by Garth 2   » Sun Mar 23, 2014 11:20 am

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Not really going to work on any world that the SOF has had a hand as the general population wouldn't support their activities and probably turn the general population against any troops left behind.

Also the rationale for the troops stay loyal to the SL would also disappear once the warships pull out. After all they're mercenaries', who's loyalty would go to the highest bidder rather than being citizens fighting to protect what's theirs.

On world, which a pro-SL population exist this may work but do any of them exist?

Also don't forget the SEM has a really good reputation for how it deals with other populations, to the point the 'down and outs' on Earth know about it and the planets in the new quadrant had some awareness e.g. lynx.
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Re: SLNwinning strategy, Insurgency.
Post by namelessfly   » Sun Mar 23, 2014 11:54 am

namelessfly

Garth 2 wrote:Not really going to work on any world that the SOF has had a hand as the general population wouldn't support their activities and probably turn the general population against any troops left behind.

Also the rationale for the troops stay loyal to the SL would also disappear once the warships pull out. After all they're mercenaries', who's loyalty would go to the highest bidder rather than being citizens fighting to protect what's theirs.

On world, which a pro-SL population exist this may work but do any of them exist?

Also don't forget the SEM has a really good reputation for how it deals with other populations, to the point the 'down and outs' on Earth know about it and the planets in the new quadrant had some awareness e.g. lynx.



I was thinking covert SLN or OFS agents, not regular troops.
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Re: SLNwinning strategy, Insurgency.
Post by KNick   » Sun Mar 23, 2014 1:16 pm

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Personally, I think one of the SEM's biggest manpower problems is going to be finding enough prison guards on any given liberated planet. On many of the planets, once the SLN/OFS is removed, the lynch mobs will be out in force in inverse proportion to the brutality of the ruling regime. The better run (closer to a true equality of laws), the less likely there will be such mobs. This would be the model Meyers followed. These places will not need much more than an embassy with a minimal (ie. normal) guard force.

On planets run on the Yucel model, the hunters will be out in force, screaming for blood. Nor will they be looking only for SL/OFS/Transstellar CEO blood. They will be hunting anybody from their home planet who actively abetted the regime. In such places, after a few hours, many of the people being hunted are going to be looking for a place to surrender that will not automatically result in their death. Then Michelle will need guards to keep people off of them. These places Michelle will need to leave somebody long enough for a government to be established and begin to run things well enough to establish courts and vet enough people to be prison guards.

In this case, people coming in from the outside would probably be turned in within hours of their arrival. We, as readers, tend to forget that in the Honorverse there are news sources other than the SLN media. Verge planets are far more likely to be getting their news from merchant crews, who have a fairly high opinion of the SKM, which will hopefully transfer over to the SEM. Manticore has been getting "good press" from this source for years, if not decades.

There will of course be variation between the two extremes, each requiring it's own solution and it's own CO for the SEM.
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Re: SLNwinning strategy, Insurgency.
Post by kzt   » Sun Mar 23, 2014 1:57 pm

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KNick wrote:In this case, people coming in from the outside would probably be turned in within hours of their arrival. We, as readers, tend to forget that in the Honorverse there are news sources other than the SLN media. Verge planets are far more likely to be getting their news from merchant crews, who have a fairly high opinion of the SKM, which will hopefully transfer over to the SEM. Manticore has been getting "good press" from this source for years, if not decades.

Well, sure. But how many international flight crews have you talked to this month? There are a lot more airplanes landing and taking off in the US than merchant ships in the verge.
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Re: SLNwinning strategy, Insurgency.
Post by munroburton   » Sun Mar 23, 2014 3:02 pm

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I think there are parallels between OFS and StateSec. The comparison only goes so far - for example, OFS doesn't have its own Navy.

Like StateSec, OFS relies on the existence of a Navy sufficiently powerful to control its territory. That Navy has proven itself impotent and the situation for them is even worse than it was for StateSec when Buttercup launched.

The training and tactics used are those of the top dog against an underdog. It won't be easy to use those same forces in reversed situations - bear in mind we've heard instances of OFS units being wiped out by Marines, which don't speak well of inter-service cooperation.

And however large their pool of manpower is, it's spread absurdly thin against the total population of the Verge. What can an intervention battalion do to a planet of five hundred million people who hate them down to the souls without fleet support? How does the League guarantee the loyalty of what are essentially mercenary units with communication loops that are months in length?
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Re: SLNwinning strategy, Insurgency.
Post by KNick   » Sun Mar 23, 2014 4:05 pm

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kzt wrote:Well, sure. But how many international flight crews have you talked to this month? There are a lot more airplanes landing and taking off in the US than merchant ships in the verge.


But, by the same token, flight crews are not running around looking for cargo either. While they might be hitting the bars, it is almost a sure thing that freighter crews will be looking for entertainment. Whether it is only a sightseeing tour or a night on the town, they will be interacting with people from the planet. There are also going to be pursers and cargo masters talking to the local population. Even if it is only complaints to the cargo handling crew about how much better they were treated somewhere else, information will still be passed along. It might have taken decades for a picture to develop, but it will still develop.
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Re: SLNwinning strategy, Insurgency.
Post by Randomiser   » Sun Mar 23, 2014 4:11 pm

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Well, KNick, remember what happened on Torch when it was liberated. I'm not sure that the SEM will feel obliged to protect people who have been oppressing their fellow planetary residents if it compromises their own interests. Nor will they think it right to leave planets under the OFS' thumb, and supplying funds to the trans-stellars or the SL, just because they can't fully garrison them if they force the SL out, neither from the pov of their own war aims, nor from that of the welfare of the vast majority of the populations of those planets.
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