Theemile wrote:How?
MAlingn missile are larger than GA missiles - their latest version only houses 6 missiles in a pod several times the size of a GA pod, and a Gtorp is several times the size of a Pod. Independant of it's theoretical size 10-25 Mtons, a LD simply can't hold more firepower than a handful of SD(p)'s max. NOT 80. Unless an LD catches a fleet sleeping (which no military planner can always count on) your comment is complete hyperbole, and not offical planning.
I'll agree with penny, but only because I'm agreeing very tangetially. The LD's mission in rear area attacks wouldn't be like Honor's. The only thing they'd have in common is attacking rear area and attempting to destroy infrastructure in order to force the defenders to deploy defensive assets and/or destroy productive capacity.
The LD's strategy would be just like in Oyster Bay: translate far out (maybe a light-day or two) so that it would be ignored, move in under stealth, launch a brace of torpedoes, provide final targetting data while passing at high speed, then translate out ASAP. That's a likely scenario because in those systems the hyper detection arrays aren't going to be as sensitive as those around the capitals, plus you can always keep fooling the defenders with scouting missions. The defenders aren't going to be able to investigate every footprint and, by construction, don't have the mobile assets to do so anyway.
And if we consider that Oyster Bay was originally planned to use those LDs, it makes perfect sense that, conversely, this is the type of action they were designed for.
The problem I have is of cost/benefit. You can trash all those rear-area systems and not make a dent in the GA's productive capacity and war-fighting resources, let alone the League's. You can attempt to force them to divert resources, like Cutworm was trying to (and partially succeeding), but as we've seen, you can effectively mousetrap the attacking force, especially as the number of targets will dwindle.
That leaves committing atrocities to inspire terror on the enemy.