Going off on a tangentThinksMarkedly wrote:Once the five major navies are rebuilt, the stations in the MBS and Yieltsin are back online, the IAN shipyards are also brought up to spec, will Bolthole still be that strategically important? Haven had must have had at least three more shipyards, but let's say they decommission one. Then add to that the Blackbird one, one more in the MBS and another RMN unit elsewhere (like Grendelsbane), and probably two IAN more, we're talking about 8 major shipyards with the same capabilities. Even if Bolthole is equal to 3 of the others, it would represent 30% of the GA's production capacity. It's considerable, but not a deathblow to lose it.
I kind of doubt the RMN will rebuild a yard at Grendelsbane. Its (former) existence there was more an accident of history and politics than anything well planned. And it was kept there and expanded thanks in no small part to sunk costs.
Okay, it was somewhat well placed to support a flank of the expected war with Haven, but that's about all it had going for it.
If Manticore wants another major yard outside of the MBS I'd think Trevor's Star would be a better pick. It's a member system of the SKM (not just the larger SEM), but thanks to being connected to the Junction it's quick to access (yet the near impossibility of an assault through a defended wormhole means that proximity isn't really any additional security threat). It has a large and technically skilled population base to help support a yard. And Manticore is already going to need to devote significant defenses to the system anyway.
Though, in the fullness of time, there's something to be said for also putting at least a modern repair yard somewhere in the Talbott Quadrant.