cthia wrote:You misunderstand. Trevor's Star is a direct line of attack into Havenite space. Without Peep control of it, Trevor's Star also represents a Manticoran base in which to attack Haven. Many of you know that I fancy breaking things down to the bare essentials to more easily analyze. The chess board is my common apparatus in which to do so.
"But everything can't be broken down to the analogy of a chess board," in anticipation.
Correct. Yet many of the same strategies and tactics do apply, even if only peripherally. For instance, on the chess board, if two fairly evenly matched opponents are going head to head and both are about to checkmate the other, the one who moves into checkmate position first (controlling the orbitals) wins the game by "default" even though the very next move by the other opponent is checkmate as well. Checkmate causes the other "navy" to have to surrender its forces. That does not happen in real life.
I am not suggesting that Haven hand over Trevor's Star in the opening Phases of the war, what I am suggesting is that Haven cannot do much with Trevor's Star other than mass suicide of its ships in mass jump against the Junction Forts. Manticore has to honour the threat that Trevor's Star represented to the Home System but they at the same time cannot and do not pose a significant threat to Trevor's Star through the Junction. If it is suicide for Haven to attack prepared defences through the Junction then it goes the same for the RMN.
I would keep enough of a picket to defend the Junction and ignore the inner system, leave some BB's and CA's to picket the inner system with a light screen. Anything the RMN sends over the Junction is slaughtered and anything they send the one way around is tied down for weeks and/or months considering it would have to be launched AFTER the surprise attack.
Trevor's Star is not in immediate danger after the surprise attack especially if it is executed properly, if the RHN had made an attack with overwhelming force either on the Home System or they had made an overwhelming attack on Yeltsin and then followed it up with a sweep along the Manticoran Alliance's system with major concentrations of wallers the RMN would have been hard pressed to do anything in offence. They would have to abandon allies and consolidate their fleet or fight the overwhelming RHN armada piecemeal and consequently the RMN is demolished in short order.
If the Peeps attack the Manty Home system, they also have to protect itself from a simultaneous attack.
The SKM had to go through a process that made surprise attacks highly unlikely. Haven did not have to worry too much about surprise attacks especially after all of the crap they had pulled. They could have stripped the entire nation of SD's save for Trevor's Star, the Capital System and a couple of other important systems and send the Rest to fight Manticore, they can expect a counter attack only once they start the war with the SKM. The RMN would not launch a counter attack if there is a massive concentration of RHN ships in the Alliance threatening every member system including Manticore.
But with enough BB's, and SD's left over they could easily cover any important systems against counter attack. If Haven had hit Yeltsin and crushed Second Fleets 8 SD squadrons quickly they could have forced the RMN on the defensive. The RMN had 12 Squadrons in Home Fleet, 8 Squadrons in 2nd Fleet for a total of 20 Squadrons out of Potentially 32 Squadrons deployable. With 4 more Squadrons in Hancock the RMN is stretched pretty thin to begin with. If Haven managed to wipe out the 8 Squadrons of Second Fleet without the reinforcements from Home Fleet and then gone out as quickly as feasible to crush as many large concentrations as possible while forcing Manticore to recall them they could have whittled down the RMN by another 5 or more Squadron then Manticore would have no option but to concentrate on defending the Home System. If the remaining 16 Squadrons were concentrated in one place it would be in the Home System.That is the raw reality of strategy and tactics, the pervading common denominator of war. If your army is at my house raping and pillaging my family, you must ensure that remnants of my army isn't inside your own home having the exact same fun with yours. The Peeps must honor that possibility.
And again, the plan calls for an immense mobilization of forces without alerting the best strategic thinkers in the business that "something wicked our way comes."
Manticoran intelligence had to gather all the intelligence from dozens of systems, get it to their home system and figure out what it means, then they decide how to action it. The problem is that as a democracy of sorts they are restricted on what they could do with that knowledge, its not like they can find the gathering point of the Largest RHN fleet and surprise attack that fleet base without going to Parliament. They barely got a declaration of war AFTER the attack, how likely would it be for them to get approval for a surprise attack?