cthia wrote:kzt wrote:The terminus and junction are outside the hyperlimit.
You deliver some huge attack they just hyper out.
It takes a serious error or something very clever to get a decisive battle outside the hyperlimit.
'
Tis true?, do pardon my
faux pas, I'm having a blonde moment.
Who hypers out
where? I'm going to wager the
who is the mobile RMN forces tasked with protecting the wormhole? If so, let them run. A hostile force, simply needs an
unopposed vector for,
at the very least, an
unopposed ballistic launch on fortifications. No?"
I think that's a typo in KZT's post. they=then.
Basically, deliver a huge raid upon the Junction defenses,
then hyper out. It'll all be over
hours before Home Fleet can intervene.
But, and I'm not 100% certain of this, but before Manticore took Trevor's Star, they had at least a hundred sixteen-million ton forts on Junction defense duty. This would mass slightly more than the PRH's entire inventory of BBs in 1905.
It's quite possible Manticore had far more than 100 forts on Junction duty - IIRC, the figure was 2-2.5 million fort crew freed up by shutting down the Junction forts alone. At 5,000 crew per fort, that's nearly 300 - and therefore logically
all the forts deployed at the Junction are constantly at ready status with off-duty forts withdrawing at least some distance into the hyper limit. It's a formidable walnut to crack indeed.
It's probable that Fort Command simply rotated forts between the planets and the Junction, as back then Sphinx was far enough inside the hyper limit to allow its sleeping defenders time to react against a surprise attack.
Any attempt at conquering Manticore before it took Trevor's Star would have had to deal with potentially five billion tons of forts in addition to Home Fleet. The entire mobile force of the People's Navy in 1905 massed 4.7 billion tons.
And the MDM/podnought mix made all of that tonnage - on both sides - completely obsolete. Phew.